Wicked-Depths/box.tscn

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[gd_scene load_steps=3 format=3 uid="uid://c71awxjnumu3l"]
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_d8se8"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8vkj6"]
size = Vector2(34, 34)
[node name="box" type="StaticBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_d8se8")
centered = false
region_enabled = true
region_rect = Rect2(63, 207, 34, 34)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(17, 17)
shape = SubResource("RectangleShape2D_8vkj6")