Wicked-Depths/platform.tscn

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[gd_scene load_steps=3 format=3 uid="uid://b8rvllt13xio"]
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_adm44"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_n7m64"]
size = Vector2(32, 5)
[node name="Platform" type="CharacterBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-16, -2)
texture = ExtResource("1_adm44")
centered = false
region_enabled = true
region_rect = Rect2(64, 267, 32, 5)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 0.5)
shape = SubResource("RectangleShape2D_n7m64")