diff --git a/ambience.ogg b/ambience.ogg new file mode 100644 index 0000000..aa4bbdd Binary files /dev/null and b/ambience.ogg differ diff --git a/ambience.ogg.import b/ambience.ogg.import new file mode 100644 index 0000000..a88decb --- /dev/null +++ b/ambience.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://biikhg58yulbq" +path="res://.godot/imported/ambience.ogg-2cdaa06031e02d0a90704fe4b8c620e3.oggvorbisstr" + +[deps] + +source_file="res://ambience.ogg" +dest_files=["res://.godot/imported/ambience.ogg-2cdaa06031e02d0a90704fe4b8c620e3.oggvorbisstr"] + +[params] + +loop=true +loop_offset=0.0 +bpm=0.0 +beat_count=0 +bar_beats=4 diff --git a/blah bvla blah.tres b/blah bvla blah.tres new file mode 100644 index 0000000..336050c --- /dev/null +++ b/blah bvla blah.tres @@ -0,0 +1,12 @@ +[gd_resource type="VisualShader" format=3 uid="uid://cri3capigj3ap"] + +[resource] +code = "shader_type canvas_item; +render_mode blend_mix; + + + +" +graph_offset = Vector2(-162.383, 75.0981) +mode = 1 +flags/light_only = false diff --git a/chair.png b/chair.png new file mode 100644 index 0000000..915daef Binary files /dev/null and b/chair.png differ diff --git a/chair.png.import b/chair.png.import new file mode 100644 index 0000000..25d322c --- /dev/null +++ b/chair.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c675vir3aj8lb" +path="res://.godot/imported/chair.png-e75ea7af3c0c332052214ee68a682d23.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://chair.png" +dest_files=["res://.godot/imported/chair.png-e75ea7af3c0c332052214ee68a682d23.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/circle.gdshader b/circle.gdshader new file mode 100644 index 0000000..97ae617 --- /dev/null +++ b/circle.gdshader @@ -0,0 +1,24 @@ +shader_type canvas_item; + +uniform float r = 0.5; +uniform float visibility = 1.0; + +void fragment() +{ + vec2 uv = UV - 0.5; + int div = 127; + vec2 st = (vec2(ivec2( uv * float(div) ))+0.5)/float(div); + float d = length(st); + float c = 1.0; + float alpha = visibility; + if (d