[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bj2fec1jrrmp2"] [ext_resource type="Shader" path="res://shadow the hedgehog.gdshader" id="1_dpopf"] [resource] shader = ExtResource("1_dpopf") shader_parameter/background_color = null shader_parameter/shadow_color = null shader_parameter/offset_in_pixels = Vector2(10, 10)