extends Camera2D var max var min # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): $dialogue.global_position = self.get_screen_center_position() - Vector2(55,60) #$vingette.global_position = self.get_screen_center_position() - $vingette.size / 2 #$blur.global_position = self.get_screen_center_position() - $vingette.size / 2