extends Node2D # Called when the node enters the scene tree for the first time. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): $plr/AnimatedSprite2D.visible = false var tweener = get_tree().create_tween() tweener.set_ease(Tween.EASE_OUT) tweener.set_trans(Tween.TRANS_BOUNCE) tweener.tween_property($plr/CanvasLayer/fadeout,"modulate",Color("ffffff7a"),0.5) await tweener.finished await get_tree().create_timer(1).timeout