25 lines
705 B
GDScript
25 lines
705 B
GDScript
extends Node2D
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@export var settings : Dictionary = {"checkpoint"="","LoadSave"=false}
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# Called when the node enters the scene tree for the first time.
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func _ready():
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if FileAccess.file_exists("user://settings"):
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var filer = FileAccess.open("user://settings",FileAccess.READ)
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var tempson = JSON.new()
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tempson.parse(filer.get_as_text())
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settings = tempson.get_data()
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else:
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writesave()
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func writesave():
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var filer = FileAccess.open("user://settings", FileAccess.WRITE)
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filer.store_string(JSON.stringify(settings))
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func set_setting(namer,value):
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settings[namer] = value
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writesave()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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