89 lines
2.9 KiB
Plaintext
89 lines
2.9 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://bhsonnkuhv084"]
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[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_5g584"]
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[ext_resource type="Script" path="res://falling platform.gd" id="1_v2xtr"]
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[ext_resource type="Shader" path="res://shadow the hedgehog.gdshader" id="1_vheun"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_b4b3u"]
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shader = ExtResource("1_vheun")
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shader_parameter/radius = 5.0
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shader_parameter/modulate = null
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vtajb"]
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size = Vector2(32, 5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jolii"]
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size = Vector2(32, 3)
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[sub_resource type="Animation" id="Animation_uia04"]
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resource_name = "shake"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.1001, 0.2, 0.3, 0.4, 0.4001, 0.5, 0.6, 0.7, 0.7001, 0.8, 0.9),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Vector2(-16, -2), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_texqf"]
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_data = {
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"shake": SubResource("Animation_uia04")
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}
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[node name="CharacterBody2D" type="CharacterBody2D"]
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material = SubResource("ShaderMaterial_b4b3u")
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script = ExtResource("1_v2xtr")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(-16, -2)
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texture = ExtResource("1_5g584")
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centered = false
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region_enabled = true
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region_rect = Rect2(16, 283, 32, 5)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 0.5)
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shape = SubResource("RectangleShape2D_vtajb")
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(0, -3.5)
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shape = SubResource("RectangleShape2D_jolii")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_texqf")
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}
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[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
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emitting = false
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amount = 5
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one_shot = true
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direction = Vector2(0, 0)
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spread = 180.0
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gravity = Vector2(0, 160)
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initial_velocity_min = 54.54
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initial_velocity_max = 103.03
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angular_velocity_min = -283.63
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angular_velocity_max = -142.7
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damping_min = 100.0
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damping_max = 100.0
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angle_min = -720.0
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angle_max = 720.0
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scale_amount_min = 0.0
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scale_amount_max = 2.0
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color = Color(0.54902, 0.309804, 0.262745, 1)
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[node name="cooldown" type="Timer" parent="."]
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wait_time = 3.0
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one_shot = true
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[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
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[connection signal="timeout" from="cooldown" to="." method="_on_cooldown_timeout"]
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