Wicked-Depths/checkpoint.tscn

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[gd_scene load_steps=8 format=3 uid="uid://bfroah50qq5gb"]
[ext_resource type="Script" path="res://checkpoint.gd" id="1_dskwv"]
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_v47p3"]
[ext_resource type="AudioStream" uid="uid://dl273eryfwl8x" path="res://checkpoint.wav" id="3_wd3wv"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wjet7"]
atlas = ExtResource("2_v47p3")
region = Rect2(64, 295, 13, 25)
[sub_resource type="AtlasTexture" id="AtlasTexture_8werw"]
atlas = ExtResource("2_v47p3")
region = Rect2(39, 295, 13, 25)
[sub_resource type="SpriteFrames" id="SpriteFrames_2o0ox"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_wjet7")
}],
"loop": true,
"name": &"checked",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8werw")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6j55p"]
size = Vector2(13, 25)
[node name="Checkpoint" type="CharacterBody2D"]
script = ExtResource("1_dskwv")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-7, -15)
sprite_frames = SubResource("SpriteFrames_2o0ox")
centered = false
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(-0.5, -2.5)
shape = SubResource("RectangleShape2D_6j55p")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_wd3wv")
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]