25 lines
513 B
GDScript
25 lines
513 B
GDScript
extends CharacterBody2D
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func _process(delta):
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var player = false
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var the_player = get_parent().get_node("plr")
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var overlap = $ladder.get_overlapping_bodies()
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for i in overlap:
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if i.name == "plr":
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player = true
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the_player = i
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if player:
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if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("ui_up") or Input.is_action_just_pressed("ui_down"):
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the_player.ladder = self
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the_player.on_ladder = true
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elif the_player.ladder == self:
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the_player.on_ladder = false
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