clowder/tscn/enemyhitbox.tscn
2024-03-06 22:05:35 +01:00

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[gd_scene load_steps=2 format=3 uid="uid://dx20e0gj3og1l"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_oatse"]
particle_flag_disable_z = true
angular_velocity_min = 720.0
angular_velocity_max = 720.0
radial_velocity_min = -82.29
radial_velocity_max = 251.04
gravity = Vector3(0, 98, 0)
linear_accel_min = -37.25
linear_accel_max = 100.0
tangential_accel_min = -100.0
tangential_accel_max = 100.0
damping_max = 100.0
color = Color(1, 0.34902, 0.266667, 1)
[node name="GPUParticles2D" type="GPUParticles2D"]
emitting = false
amount = 26
process_material = SubResource("ParticleProcessMaterial_oatse")
one_shot = true
explosiveness = 1.0
randomness = 1.0