18 lines
433 B
GDScript
18 lines
433 B
GDScript
extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var dir = (get_global_mouse_position() - global_position).normalized()
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global_rotation = dir.angle() + PI / 2.0
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if global_rotation < 0:
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$Sprite2D.flip_v = true
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else:
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$Sprite2D.flip_v = false
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