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No commits in common. "d44b4cc724bf0df11742d3b7a28f1bd595972bfe" and "d8488fd557ad92eb6c7bc7ad3530e75041a4c7a5" have entirely different histories.
d44b4cc724
...
d8488fd557
2
.gitattributes
vendored
2
.gitattributes
vendored
@ -1,2 +0,0 @@
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|||||||
# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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15
.gitignore
vendored
15
.gitignore
vendored
@ -1,2 +1,17 @@
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|||||||
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# ---> Godot
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||||||
# Godot 4+ specific ignores
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# Godot 4+ specific ignores
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||||||
.godot/
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.godot/
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||||||
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# Godot-specific ignores
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||||||
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.import/
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||||||
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export.cfg
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||||||
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export_presets.cfg
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||||||
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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||||||
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.mono/
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data_*/
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||||||
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mono_crash.*.json
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||||||
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@ -1,5 +0,0 @@
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extends Node2D
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||||||
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||||||
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||||||
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||||||
@export var current : CharacterBody2D
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BIN
HackerBasic.ttf
BIN
HackerBasic.ttf
Binary file not shown.
@ -1,38 +0,0 @@
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|||||||
[remap]
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||||||
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||||||
importer="font_data_dynamic"
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||||||
type="FontFile"
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||||||
uid="uid://3pvmifrm3xhh"
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||||||
path="res://.godot/imported/HackerBasic.ttf-aa7eb7cf3d0776599b28827728f98419.fontdata"
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||||||
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||||||
[deps]
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||||||
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||||||
source_file="res://HackerBasic.ttf"
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||||||
dest_files=["res://.godot/imported/HackerBasic.ttf-aa7eb7cf3d0776599b28827728f98419.fontdata"]
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||||||
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||||||
[params]
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||||||
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||||||
Rendering=null
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||||||
antialiasing=0
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||||||
generate_mipmaps=false
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||||||
multichannel_signed_distance_field=false
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||||||
msdf_pixel_range=8
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||||||
msdf_size=48
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|
||||||
allow_system_fallback=true
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|
||||||
force_autohinter=false
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||||||
hinting=1
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||||||
subpixel_positioning=1
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||||||
oversampling=0.0
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||||||
Fallbacks=null
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||||||
fallbacks=[]
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||||||
Compress=null
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||||||
compress=true
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||||||
preload=[{
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||||||
"chars": [],
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||||||
"glyphs": [],
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||||||
"name": "New Configuration",
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||||||
"size": Vector2i(16, 0)
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||||||
}]
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||||||
language_support={}
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||||||
script_support={}
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||||||
opentype_features={}
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9
LICENSE
Normal file
9
LICENSE
Normal file
@ -0,0 +1,9 @@
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|||||||
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MIT License
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||||||
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||||||
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Copyright (c) 2023 imk
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||||||
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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||||||
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||||||
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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||||||
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||||||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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@ -1,42 +0,0 @@
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@tool
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extends Node2D
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||||||
@export var pos1 : Vector2 = Vector2(0,0)
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||||||
@export var pos2 : Vector2 = Vector2(2,9)
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||||||
@export var debugging : bool = false
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# Called when the node enters the scene tree for the first time.
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@export var speed : int = 1
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||||||
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||||||
var cur = 0
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||||||
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||||||
func _ready():
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||||||
if not Engine.is_editor_hint():
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||||||
$start.global_position = pos1
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|
||||||
$end.global_position = pos2
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||||||
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||||||
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|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
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|
||||||
func _process(delta):
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||||||
if Engine.is_editor_hint():
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|
||||||
$start.global_position = pos1
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||||||
$end.global_position = pos2
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|
||||||
if not debugging:
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||||||
return
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||||||
|
|
||||||
var tweener = get_tree().create_tween()
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||||||
if cur == 0:
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||||||
tweener.tween_property($Platform,"global_position",pos1,speed)
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||||||
await tweener.finished
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|
||||||
$Platform.queue_redraw()
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||||||
$Platform.global_position = pos1
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|
||||||
await get_tree().create_timer(3).timeout
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||||||
cur = 1
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||||||
elif cur == 1:
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||||||
tweener.tween_property($Platform,"global_position",pos2,speed)
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||||||
await tweener.finished
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||||||
$Platform.queue_redraw()
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||||||
$Platform.global_position = pos2
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|
||||||
await get_tree().create_timer(3).timeout
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|
||||||
cur = 0
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|
||||||
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49
Node2D.gd
49
Node2D.gd
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extends Node2D
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|
||||||
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|
||||||
var can_move = true
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||||||
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|
||||||
# Called when the node enters the scene tree for the first time.
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|
||||||
func _ready():
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|
||||||
if SaveHandler.settings["checkpoint"] == "":
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||||||
$continue.modulate = Color("747474")
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|
||||||
can_move = false
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||||||
$"new game".text = "[u][center]new game"
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|
||||||
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|
||||||
var switch = false
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||||||
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|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
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|
||||||
func _process(delta):
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|
||||||
if Input.is_action_just_pressed("ui_down") and can_move:
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|
||||||
if switch == false:
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|
||||||
switch = true
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|
||||||
$"new game".text = "[center]new game"
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|
||||||
$continue.text = "[u][center]continue"
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|
||||||
else:
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||||||
switch = false
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|
||||||
$"new game".text = "[u][center]new game"
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|
||||||
$continue.text = "[center]continue"
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|
||||||
if Input.is_action_just_pressed("ui_up") and can_move:
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|
||||||
if switch == false:
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|
||||||
switch = true
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|
||||||
$"new game".text = "[center]new game"
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|
||||||
$continue.text = "[u][center]continue"
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|
||||||
else:
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|
||||||
switch = false
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|
||||||
$"new game".text = "[u][center]new game"
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|
||||||
$continue.text = "[center]continue"
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|
||||||
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|
||||||
if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("ui_accept"):
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|
||||||
if switch == false:
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|
||||||
SaveHandler.set_setting("LoadSave",false)
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|
||||||
else:
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|
||||||
SaveHandler.set_setting("LoadSave",true)
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|
||||||
var tweener = get_tree().create_tween()
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|
||||||
var tweener2 = get_tree().create_tween()
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|
||||||
tweener2.tween_property(get_parent().get_node("AudioStreamPlayer2D"),"volume_db",-100,3)
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|
||||||
var recter = get_parent().get_node("CanvasLayer/ColorRect")
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|
||||||
tweener.set_ease(Tween.EASE_IN)
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|
||||||
tweener.set_trans(Tween.TRANS_CUBIC)
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|
||||||
tweener.tween_property(recter,"size",Vector2(1152,648),2)
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|
||||||
await tweener.finished
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|
||||||
await get_tree().create_timer(1).timeout
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|
||||||
get_tree().change_scene_to_file("res://node_2d.tscn")
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15
SPIKE.GD.gd
15
SPIKE.GD.gd
@ -1,15 +0,0 @@
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|||||||
extends CharacterBody2D
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|
||||||
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|
||||||
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|
||||||
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|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
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|
||||||
if body.name == "plr" and body.can_move:
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|
||||||
body.can_move = false
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|
||||||
var dial = body.get_node("Camera2D/dialogue")
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|
||||||
dial.visible = true
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|
||||||
dial.dialogue("Erm...","upsidedown",0.5)
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|
||||||
await get_parent().proceed
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|
||||||
dial.dialogue("Get out of my way...","nervous",0.5)
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|
||||||
await get_parent().proceed
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|
||||||
dial.dialogue("I HATE spikes in tunnels...", "normal", 0.5)
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|
||||||
await get_parent().proceed
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@ -1,24 +0,0 @@
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|||||||
extends Node2D
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|
||||||
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|
||||||
@export var settings : Dictionary = {"checkpoint"="","LoadSave"=false}
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|
||||||
# Called when the node enters the scene tree for the first time.
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|
||||||
func _ready():
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|
||||||
if FileAccess.file_exists("user://settings"):
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|
||||||
var filer = FileAccess.open("user://settings",FileAccess.READ)
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|
||||||
var tempson = JSON.new()
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|
||||||
tempson.parse(filer.get_as_text())
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|
||||||
settings = tempson.get_data()
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|
||||||
else:
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|
||||||
writesave()
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|
||||||
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|
||||||
|
|
||||||
func writesave():
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|
||||||
var filer = FileAccess.open("user://settings", FileAccess.WRITE)
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|
||||||
filer.store_string(JSON.stringify(settings))
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|
||||||
|
|
||||||
func set_setting(namer,value):
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|
||||||
settings[namer] = value
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|
||||||
writesave()
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
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|
||||||
func _process(delta):
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|
||||||
pass
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|
@ -1,6 +0,0 @@
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|||||||
[gd_scene load_steps=2 format=3 uid="uid://0r1xemftuteu"]
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|
||||||
|
|
||||||
[ext_resource type="Script" path="res://SaveHandler.gd" id="1_j7ngb"]
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|
||||||
|
|
||||||
[node name="SaveHandler" type="Node2D"]
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|
||||||
script = ExtResource("1_j7ngb")
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|
394
TILES.tres
394
TILES.tres
@ -1,394 +0,0 @@
|
|||||||
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://caxx0q7nei3h7"]
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|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_oi8tv"]
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_37hlk"]
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|
||||||
texture = ExtResource("1_oi8tv")
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|
||||||
10:13/0 = 0
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|
||||||
10:13/0/terrain_set = 0
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|
||||||
10:13/0/terrain = 5
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|
||||||
10:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
||||||
10:13/0/physics_layer_0/angular_velocity = 0.0
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|
||||||
10:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
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|
||||||
10:14/0 = 0
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|
||||||
10:14/0/terrain_set = 0
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|
||||||
10:14/0/terrain = 5
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|
||||||
10:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
||||||
10:14/0/physics_layer_0/angular_velocity = 0.0
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|
||||||
10:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
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|
||||||
11:14/0 = 0
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|
||||||
11:14/0/terrain_set = 0
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|
||||||
11:14/0/terrain = 5
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|
||||||
11:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
||||||
11:14/0/physics_layer_0/angular_velocity = 0.0
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|
||||||
11:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
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|
||||||
12:14/0 = 0
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|
||||||
12:14/0/terrain_set = 0
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|
||||||
12:14/0/terrain = 5
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|
||||||
12:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
||||||
12:14/0/physics_layer_0/angular_velocity = 0.0
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|
||||||
12:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
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|
||||||
12:13/0 = 0
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|
||||||
12:13/0/terrain_set = 0
|
|
||||||
12:13/0/terrain = 5
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|
||||||
12:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
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|
||||||
12:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
12:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
11:13/0 = 0
|
|
||||||
11:13/0/terrain_set = 0
|
|
||||||
11:13/0/terrain = 5
|
|
||||||
11:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
11:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
11:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
13:13/0 = 0
|
|
||||||
13:13/0/terrain_set = 0
|
|
||||||
13:13/0/terrain = 5
|
|
||||||
13:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
13:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
13:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
13:14/0 = 0
|
|
||||||
13:14/0/terrain_set = 0
|
|
||||||
13:14/0/terrain = 5
|
|
||||||
13:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
13:14/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
13:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
14:12/0 = 0
|
|
||||||
14:12/0/terrain_set = 0
|
|
||||||
14:12/0/terrain = 1
|
|
||||||
14:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
14:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
14:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
14:11/0 = 0
|
|
||||||
14:11/0/terrain_set = 0
|
|
||||||
14:11/0/terrain = 1
|
|
||||||
14:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
14:11/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
14:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
15:11/0 = 0
|
|
||||||
15:11/0/terrain_set = 0
|
|
||||||
15:11/0/terrain = 1
|
|
||||||
15:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
15:11/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
15:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
16:11/0 = 0
|
|
||||||
16:11/0/terrain_set = 0
|
|
||||||
16:11/0/terrain = 1
|
|
||||||
16:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
16:11/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
16:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
17:11/0 = 0
|
|
||||||
17:11/0/terrain_set = 0
|
|
||||||
17:11/0/terrain = 1
|
|
||||||
17:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
17:11/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
17:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
17:12/0 = 0
|
|
||||||
17:12/0/terrain_set = 0
|
|
||||||
17:12/0/terrain = 1
|
|
||||||
17:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
17:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
17:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
17:13/0 = 0
|
|
||||||
17:13/0/terrain_set = 0
|
|
||||||
17:13/0/terrain = 1
|
|
||||||
17:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
17:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
17:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
16:12/0 = 0
|
|
||||||
16:12/0/terrain_set = 0
|
|
||||||
16:12/0/terrain = 1
|
|
||||||
16:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
16:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
15:12/0 = 0
|
|
||||||
15:12/0/terrain_set = 0
|
|
||||||
15:12/0/terrain = 1
|
|
||||||
15:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
15:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
15:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
2:4/0 = 0
|
|
||||||
2:4/0/terrain_set = 0
|
|
||||||
2:4/0/terrain = 3
|
|
||||||
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
2:4/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
1:4/0 = 0
|
|
||||||
1:4/0/terrain_set = 0
|
|
||||||
1:4/0/terrain = 3
|
|
||||||
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:4/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
0:4/0 = 0
|
|
||||||
0:4/0/terrain_set = 0
|
|
||||||
0:4/0/terrain = 3
|
|
||||||
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
0:4/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
0:3/0 = 0
|
|
||||||
0:3/0/terrain_set = 0
|
|
||||||
0:3/0/terrain = 4
|
|
||||||
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
0:3/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
1:3/0 = 0
|
|
||||||
1:3/0/terrain_set = 0
|
|
||||||
1:3/0/terrain = 4
|
|
||||||
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:3/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
2:3/0 = 0
|
|
||||||
2:3/0/terrain_set = 0
|
|
||||||
2:3/0/terrain = 4
|
|
||||||
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
2:3/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
4:2/0 = 0
|
|
||||||
4:2/0/terrain_set = 0
|
|
||||||
4:2/0/terrain = 1
|
|
||||||
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
4:2/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
4:1/0 = 0
|
|
||||||
4:1/0/terrain_set = 0
|
|
||||||
4:1/0/terrain = 1
|
|
||||||
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
4:1/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
3:1/0 = 0
|
|
||||||
3:1/0/terrain_set = 0
|
|
||||||
3:1/0/terrain = 0
|
|
||||||
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
3:1/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
3:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:1/0 = 0
|
|
||||||
2:1/0/terrain_set = 0
|
|
||||||
2:1/0/terrain = 0
|
|
||||||
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
2:1/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
2:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
2:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
1:1/next_alternative_id = 3
|
|
||||||
1:1/0 = 0
|
|
||||||
1:1/0/terrain_set = 0
|
|
||||||
1:1/0/terrain = 0
|
|
||||||
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:1/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
1:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:1/0/terrains_peering_bit/left_side = 0
|
|
||||||
1:1/1 = 1
|
|
||||||
1:1/1/transpose = true
|
|
||||||
1:1/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:1/1/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
1:1/2 = 2
|
|
||||||
1:1/2/flip_h = true
|
|
||||||
1:1/2/transpose = true
|
|
||||||
1:1/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:1/2/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/terrain_set = 0
|
|
||||||
0:1/0/terrain = 0
|
|
||||||
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
0:1/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
0:1/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:2/0 = 0
|
|
||||||
0:2/0/terrain_set = 0
|
|
||||||
0:2/0/terrain = 0
|
|
||||||
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
0:2/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
0:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
1:2/0 = 0
|
|
||||||
1:2/0/terrain_set = 0
|
|
||||||
1:2/0/terrain = 0
|
|
||||||
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:2/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
1:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
2:2/0 = 0
|
|
||||||
2:2/0/terrain_set = 0
|
|
||||||
2:2/0/terrain = 0
|
|
||||||
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
2:2/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
2:2/0/terrains_peering_bit/right_side = 0
|
|
||||||
2:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
2:2/0/terrains_peering_bit/top_right_corner = 0
|
|
||||||
3:2/0 = 0
|
|
||||||
3:2/0/terrain_set = 0
|
|
||||||
3:2/0/terrain = 0
|
|
||||||
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
3:2/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
3:2/0/terrains_peering_bit/left_side = 0
|
|
||||||
3:2/0/terrains_peering_bit/top_left_corner = 0
|
|
||||||
3:2/0/terrains_peering_bit/top_side = 0
|
|
||||||
4:3/0 = 0
|
|
||||||
4:3/0/terrain_set = 0
|
|
||||||
4:3/0/terrain = 2
|
|
||||||
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
4:3/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
4:3/0/terrains_peering_bit/top_side = 1
|
|
||||||
5:2/next_alternative_id = 2
|
|
||||||
5:2/0 = 0
|
|
||||||
5:2/0/terrain_set = 0
|
|
||||||
5:2/0/terrain = 2
|
|
||||||
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
5:2/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
5:2/0/terrains_peering_bit/left_side = 1
|
|
||||||
5:2/1 = 1
|
|
||||||
5:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
5:2/1/physics_layer_0/angular_velocity = 0.0
|
|
||||||
5:1/0 = 0
|
|
||||||
5:1/0/terrain_set = 0
|
|
||||||
5:1/0/terrain = 2
|
|
||||||
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
5:1/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
5:1/0/terrains_peering_bit/left_side = 1
|
|
||||||
4:0/0 = 0
|
|
||||||
4:0/0/terrain_set = 0
|
|
||||||
4:0/0/terrain = 2
|
|
||||||
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
4:0/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
4:0/0/terrains_peering_bit/bottom_side = 1
|
|
||||||
3:0/0 = 0
|
|
||||||
3:0/0/terrain_set = 0
|
|
||||||
3:0/0/terrain = 2
|
|
||||||
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
3:0/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
3:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
2:0/0 = 0
|
|
||||||
2:0/0/terrain_set = 0
|
|
||||||
2:0/0/terrain = 2
|
|
||||||
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
2:0/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
1:0/0 = 0
|
|
||||||
1:0/0/terrain_set = 0
|
|
||||||
1:0/0/terrain = 2
|
|
||||||
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:0/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/terrain_set = 0
|
|
||||||
0:0/0/terrain = 2
|
|
||||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
|
||||||
18:18/0 = 0
|
|
||||||
18:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
18:18/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
18:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
|
|
||||||
18:17/0 = 0
|
|
||||||
18:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
18:17/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
18:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
|
|
||||||
18:16/0 = 0
|
|
||||||
18:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
18:16/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
18:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
|
|
||||||
19:16/next_alternative_id = 2
|
|
||||||
19:16/0 = 0
|
|
||||||
19:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
19:16/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
19:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
19:16/1 = 1
|
|
||||||
19:16/1/transpose = true
|
|
||||||
19:16/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
19:16/1/physics_layer_0/angular_velocity = 0.0
|
|
||||||
19:16/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
19:17/next_alternative_id = 2
|
|
||||||
19:17/0 = 0
|
|
||||||
19:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
19:17/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
19:17/1 = 1
|
|
||||||
19:17/1/transpose = true
|
|
||||||
19:17/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
19:17/1/physics_layer_0/angular_velocity = 0.0
|
|
||||||
19:17/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
|
||||||
19:18/next_alternative_id = 2
|
|
||||||
19:18/0 = 0
|
|
||||||
19:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
19:18/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
19:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
19:18/1 = 1
|
|
||||||
19:18/1/transpose = true
|
|
||||||
19:18/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
19:18/1/physics_layer_0/angular_velocity = 0.0
|
|
||||||
19:18/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
|
||||||
12:11/0 = 0
|
|
||||||
12:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
12:11/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
12:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -4.5, 5.5, -2, 3, 3, -1, 6, -4.5, 8, -8, -8, -8)
|
|
||||||
12:12/0 = 0
|
|
||||||
12:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
12:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
12:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, 8, -8, 8)
|
|
||||||
13:12/0 = 0
|
|
||||||
13:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
13:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
13:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, -8, 8, 8)
|
|
||||||
13:11/0 = 0
|
|
||||||
13:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
13:11/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, 8, 8, -8)
|
|
||||||
11:12/0 = 0
|
|
||||||
11:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
11:12/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
11:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 6, 8, -8, 8)
|
|
||||||
14:13/0 = 0
|
|
||||||
14:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
14:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
14:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -2.5, 0.5, 3.5, -6, 8, -8, 8, 8)
|
|
||||||
7:15/0 = 0
|
|
||||||
7:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
7:15/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
9:14/0 = 0
|
|
||||||
9:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
9:14/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
9:13/0 = 0
|
|
||||||
9:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
9:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:15/0 = 0
|
|
||||||
1:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:15/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 8, -8, 8, -8, -8)
|
|
||||||
1:14/0 = 0
|
|
||||||
1:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:14/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 8, -8, 8, -8, -8)
|
|
||||||
1:13/0 = 0
|
|
||||||
1:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
|
||||||
1:13/0/physics_layer_0/angular_velocity = 0.0
|
|
||||||
1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 8, -8, 8, -8, -8)
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
physics_layer_0/collision_layer = 3
|
|
||||||
terrain_set_0/mode = 0
|
|
||||||
terrain_set_0/terrain_0/name = "yah"
|
|
||||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_1/name = "rocks"
|
|
||||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_2/name = "nature"
|
|
||||||
terrain_set_0/terrain_2/color = Color(0.46875, 0.5, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_3/name = "rocky path"
|
|
||||||
terrain_set_0/terrain_3/color = Color(0.375, 0.5, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_4/name = "broken path"
|
|
||||||
terrain_set_0/terrain_4/color = Color(0.28125, 0.5, 0.25, 1)
|
|
||||||
terrain_set_0/terrain_5/name = "dirt"
|
|
||||||
terrain_set_0/terrain_5/color = Color(0.25, 0.5, 0.3125, 1)
|
|
||||||
sources/1 = SubResource("TileSetAtlasSource_37hlk")
|
|
Binary file not shown.
Binary file not shown.
@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://bdpql7v8x0ajy"
|
|
||||||
path="res://.godot/imported/beep.wav-bc4655fdf7ad7a97d3e9727a4f4dc437.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://beep.wav"
|
|
||||||
dest_files=["res://.godot/imported/beep.wav-bc4655fdf7ad7a97d3e9727a4f4dc437.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=0
|
|
@ -1,23 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://odpq23pduo6y"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://spikes.gd" id="1_lgxat"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_6ke6f"]
|
|
||||||
|
|
||||||
[node name="bigspike" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_lgxat")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-8, -16)
|
|
||||||
texture = ExtResource("2_6ke6f")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(112, 240, 16, 16)
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Area2D"]
|
|
||||||
position = Vector2(0, -1)
|
|
||||||
scale = Vector2(0.762194, 0.845913)
|
|
||||||
polygon = PackedVector2Array(0, -16, 1, -16, 7.87202, -3.54646, 9.18402, 0, -8, 0, -7.87202, -1.18215, -1.312, -14.1859)
|
|
||||||
|
|
||||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
|
@ -1,14 +0,0 @@
|
|||||||
shader_type canvas_item;
|
|
||||||
|
|
||||||
uniform float blur_amount : hint_range(0, 5);
|
|
||||||
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
|
|
||||||
|
|
||||||
uniform vec4 color: source_color;
|
|
||||||
uniform float multiplier = 0.2;
|
|
||||||
uniform float softness = 3.0;
|
|
||||||
|
|
||||||
void fragment() {
|
|
||||||
float value = distance(UV, vec2(0.5)) * -1.0;
|
|
||||||
// COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount);
|
|
||||||
COLOR = textureLod(SCREEN_TEXTURE,SCREEN_UV, smoothstep(softness, multiplier,value));
|
|
||||||
}
|
|
18
box.tscn
18
box.tscn
@ -1,18 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://c71awxjnumu3l"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_d8se8"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8vkj6"]
|
|
||||||
size = Vector2(34, 34)
|
|
||||||
|
|
||||||
[node name="box" type="StaticBody2D"]
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
texture = ExtResource("1_d8se8")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(63, 207, 34, 34)
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
position = Vector2(17, 17)
|
|
||||||
shape = SubResource("RectangleShape2D_8vkj6")
|
|
@ -1,22 +0,0 @@
|
|||||||
extends CharacterBody2D
|
|
||||||
|
|
||||||
@export var checked : bool = false
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
||||||
|
|
||||||
|
|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if not checked:
|
|
||||||
if body.name == "plr":
|
|
||||||
checked = true
|
|
||||||
get_parent().current = self
|
|
||||||
$AudioStreamPlayer.play()
|
|
||||||
$AnimatedSprite2D.play("checked")
|
|
||||||
SaveHandler.set_setting("checkpoint",self.name)
|
|
@ -1,54 +0,0 @@
|
|||||||
[gd_scene load_steps=8 format=3 uid="uid://bfroah50qq5gb"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://checkpoint.gd" id="1_dskwv"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_v47p3"]
|
|
||||||
[ext_resource type="AudioStream" uid="uid://dl273eryfwl8x" path="res://checkpoint.wav" id="3_wd3wv"]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wjet7"]
|
|
||||||
atlas = ExtResource("2_v47p3")
|
|
||||||
region = Rect2(64, 295, 13, 25)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8werw"]
|
|
||||||
atlas = ExtResource("2_v47p3")
|
|
||||||
region = Rect2(39, 295, 13, 25)
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id="SpriteFrames_2o0ox"]
|
|
||||||
animations = [{
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_wjet7")
|
|
||||||
}],
|
|
||||||
"loop": true,
|
|
||||||
"name": &"checked",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_8werw")
|
|
||||||
}],
|
|
||||||
"loop": true,
|
|
||||||
"name": &"default",
|
|
||||||
"speed": 5.0
|
|
||||||
}]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6j55p"]
|
|
||||||
size = Vector2(13, 25)
|
|
||||||
|
|
||||||
[node name="Checkpoint" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_dskwv")
|
|
||||||
|
|
||||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
|
||||||
position = Vector2(-7, -15)
|
|
||||||
sprite_frames = SubResource("SpriteFrames_2o0ox")
|
|
||||||
centered = false
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
position = Vector2(-0.5, -2.5)
|
|
||||||
shape = SubResource("RectangleShape2D_6j55p")
|
|
||||||
|
|
||||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
|
||||||
stream = ExtResource("3_wd3wv")
|
|
||||||
|
|
||||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
|
BIN
checkpoint.wav
BIN
checkpoint.wav
Binary file not shown.
@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://dl273eryfwl8x"
|
|
||||||
path="res://.godot/imported/checkpoint.wav-5ba2b0466c3cca33e652822091dc2dab.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://checkpoint.wav"
|
|
||||||
dest_files=["res://.godot/imported/checkpoint.wav-5ba2b0466c3cca33e652822091dc2dab.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=0
|
|
BIN
chess_basic.ttf
BIN
chess_basic.ttf
Binary file not shown.
@ -1,38 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="font_data_dynamic"
|
|
||||||
type="FontFile"
|
|
||||||
uid="uid://d3o43pvd1ouya"
|
|
||||||
path="res://.godot/imported/chess_basic.ttf-6cfbfe5119f83c80da96c9edebaf9216.fontdata"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://chess_basic.ttf"
|
|
||||||
dest_files=["res://.godot/imported/chess_basic.ttf-6cfbfe5119f83c80da96c9edebaf9216.fontdata"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
Rendering=null
|
|
||||||
antialiasing=0
|
|
||||||
generate_mipmaps=false
|
|
||||||
multichannel_signed_distance_field=false
|
|
||||||
msdf_pixel_range=8
|
|
||||||
msdf_size=48
|
|
||||||
allow_system_fallback=true
|
|
||||||
force_autohinter=false
|
|
||||||
hinting=1
|
|
||||||
subpixel_positioning=1
|
|
||||||
oversampling=0.0
|
|
||||||
Fallbacks=null
|
|
||||||
fallbacks=[]
|
|
||||||
Compress=null
|
|
||||||
compress=true
|
|
||||||
preload=[{
|
|
||||||
"chars": [],
|
|
||||||
"glyphs": [],
|
|
||||||
"name": "New Configuration",
|
|
||||||
"size": Vector2i(16, 0)
|
|
||||||
}]
|
|
||||||
language_support={}
|
|
||||||
script_support={}
|
|
||||||
opentype_features={}
|
|
36
cloud.gd
36
cloud.gd
@ -1,36 +0,0 @@
|
|||||||
extends CharacterBody2D
|
|
||||||
|
|
||||||
|
|
||||||
@export var enabled = false
|
|
||||||
@export var fail = false
|
|
||||||
|
|
||||||
func _physics_process(delta):
|
|
||||||
if not enabled:
|
|
||||||
self.visible = false
|
|
||||||
return
|
|
||||||
self.visible = true
|
|
||||||
var plr = get_parent().get_node("plr")
|
|
||||||
if plr.is_on_floor() or fail:
|
|
||||||
fail = false
|
|
||||||
position = plr.position + Vector2(0,60)
|
|
||||||
else:
|
|
||||||
position.x = plr.position.x
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if not enabled:
|
|
||||||
return
|
|
||||||
if body.name == "plr":
|
|
||||||
body.can_move = false
|
|
||||||
body.on_ladder = false
|
|
||||||
body.wall = "none"
|
|
||||||
body.airjump = false
|
|
||||||
var tweener = get_tree().create_tween()
|
|
||||||
$AudioStreamPlayer.play()
|
|
||||||
tweener.tween_property(body,"position",get_parent().get_node("CheckPoints").current.position,1)
|
|
||||||
await tweener.finished
|
|
||||||
body.can_move = true
|
|
||||||
|
|
29
cloud.tscn
29
cloud.tscn
@ -1,29 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://n72os6i7xjq0"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://cloud.gd" id="1_nppen"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_ykyww"]
|
|
||||||
[ext_resource type="AudioStream" uid="uid://ba0nag2pymsps" path="res://move.wav" id="3_aab8e"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2c8e7"]
|
|
||||||
size = Vector2(32, 7)
|
|
||||||
|
|
||||||
[node name="cloud" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_nppen")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-16, 0)
|
|
||||||
texture = ExtResource("2_ykyww")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(80, 298, 32, 6)
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
position = Vector2(0, 2.5)
|
|
||||||
shape = SubResource("RectangleShape2D_2c8e7")
|
|
||||||
|
|
||||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
|
||||||
stream = ExtResource("3_aab8e")
|
|
||||||
|
|
||||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
|
BIN
credits.ogg
BIN
credits.ogg
Binary file not shown.
@ -1,19 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="oggvorbisstr"
|
|
||||||
type="AudioStreamOggVorbis"
|
|
||||||
uid="uid://dpvannddny8of"
|
|
||||||
path="res://.godot/imported/credits.ogg-8c9cd2d1824a8a2e3c80e059a8e9e336.oggvorbisstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://credits.ogg"
|
|
||||||
dest_files=["res://.godot/imported/credits.ogg-8c9cd2d1824a8a2e3c80e059a8e9e336.oggvorbisstr"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
||||||
bpm=0
|
|
||||||
beat_count=0
|
|
||||||
bar_beats=4
|
|
18
endcam.gd
18
endcam.gd
@ -1,18 +0,0 @@
|
|||||||
extends Camera2D
|
|
||||||
|
|
||||||
var end = 600
|
|
||||||
|
|
||||||
var read = false
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
|
|
||||||
var tweener = get_tree().create_tween()
|
|
||||||
tweener.tween_property(self,"position",Vector2(0,end),40)
|
|
||||||
await tweener.finished
|
|
||||||
get_parent().get_node("RichTextLabel").text += "\n \n press [enter] to return to the main menu"
|
|
||||||
read = true
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
||||||
if read and Input.is_action_just_pressed("interact"):
|
|
||||||
get_tree().change_scene_to_file("res://menu.tscn")
|
|
16
entering.gd
16
entering.gd
@ -1,16 +0,0 @@
|
|||||||
extends Area2D
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
||||||
|
|
||||||
|
|
||||||
func _on_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if body.name == "plr":
|
|
||||||
get_parent().get_node("cloud").enabled = true
|
|
29
explorer.gd
29
explorer.gd
@ -1,29 +0,0 @@
|
|||||||
extends CollisionShape2D
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
var cool = false
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
if Input.is_action_just_pressed("interact"):
|
|
||||||
if get_parent().get_parent().get_parent().get_node("plr") in get_parent().get_overlapping_bodies() and not cool:
|
|
||||||
cool = true
|
|
||||||
var body = get_parent().get_parent().get_parent().get_node("plr")
|
|
||||||
body.can_move = false
|
|
||||||
var dial = body.get_node("Camera2D/dialogue")
|
|
||||||
dial.visible = true
|
|
||||||
dial.dialogue("Hi, what are you doing here?","normal",0.5)
|
|
||||||
await get_parent().get_parent().get_parent().proceed
|
|
||||||
dial.dialogue("I'm just placing down flags and exploring, but I'm a bit scared to proceed.","explorer",0.5)
|
|
||||||
await get_parent().get_parent().get_parent().proceed
|
|
||||||
dial.dialogue("Why?","normal",0.5)
|
|
||||||
await get_parent().get_parent().get_parent().proceed
|
|
||||||
dial.dialogue("There are too many spikes ahead.","explorer",0.5)
|
|
||||||
await get_parent().get_parent().get_parent().proceed
|
|
||||||
dial.visible = false
|
|
||||||
body.can_move = true
|
|
||||||
await get_tree().create_timer(1).timeout
|
|
||||||
cool = false
|
|
BIN
explorer.png
BIN
explorer.png
Binary file not shown.
Before Width: | Height: | Size: 226 B |
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://btw7cy3q5fxng"
|
|
||||||
path="res://.godot/imported/explorer.png-08f0f192286bcc95860276c74b2c58d7.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://explorer.png"
|
|
||||||
dest_files=["res://.godot/imported/explorer.png-08f0f192286bcc95860276c74b2c58d7.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
@ -1,202 +0,0 @@
|
|||||||
[preset.0]
|
|
||||||
|
|
||||||
name="Windows Desktop"
|
|
||||||
platform="Windows Desktop"
|
|
||||||
runnable=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../desktop/Wicked Depths Win.zip"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
|
|
||||||
[preset.0.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=0
|
|
||||||
binary_format/embed_pck=false
|
|
||||||
texture_format/bptc=true
|
|
||||||
texture_format/s3tc=true
|
|
||||||
texture_format/etc=false
|
|
||||||
texture_format/etc2=false
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
codesign/enable=false
|
|
||||||
codesign/timestamp=true
|
|
||||||
codesign/timestamp_server_url=""
|
|
||||||
codesign/digest_algorithm=1
|
|
||||||
codesign/description=""
|
|
||||||
codesign/custom_options=PackedStringArray()
|
|
||||||
application/modify_resources=true
|
|
||||||
application/icon=""
|
|
||||||
application/console_wrapper_icon=""
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/file_version=""
|
|
||||||
application/product_version=""
|
|
||||||
application/company_name=""
|
|
||||||
application/product_name=""
|
|
||||||
application/file_description=""
|
|
||||||
application/copyright=""
|
|
||||||
application/trademarks=""
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
|
|
||||||
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
|
|
||||||
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
|
|
||||||
$settings = New-ScheduledTaskSettingsSet
|
|
||||||
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
|
|
||||||
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
|
|
||||||
Start-ScheduledTask -TaskName godot_remote_debug
|
|
||||||
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
|
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
|
|
||||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
|
||||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
|
||||||
|
|
||||||
[preset.1]
|
|
||||||
|
|
||||||
name="macOS"
|
|
||||||
platform="macOS"
|
|
||||||
runnable=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../desktop/Wicked Depths MacOS.zip"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
|
|
||||||
[preset.1.options]
|
|
||||||
|
|
||||||
export/distribution_type=1
|
|
||||||
binary_format/architecture="universal"
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=1
|
|
||||||
application/icon=""
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/bundle_identifier="com.imk.wickeddepths"
|
|
||||||
application/signature=""
|
|
||||||
application/app_category="Games"
|
|
||||||
application/short_version="1.0"
|
|
||||||
application/version="1.0"
|
|
||||||
application/copyright=""
|
|
||||||
application/copyright_localized={}
|
|
||||||
application/min_macos_version="10.12"
|
|
||||||
display/high_res=true
|
|
||||||
xcode/platform_build="14C18"
|
|
||||||
xcode/sdk_version="13.1"
|
|
||||||
xcode/sdk_build="22C55"
|
|
||||||
xcode/sdk_name="macosx13.1"
|
|
||||||
xcode/xcode_version="1420"
|
|
||||||
xcode/xcode_build="14C18"
|
|
||||||
codesign/codesign=1
|
|
||||||
codesign/installer_identity=""
|
|
||||||
codesign/apple_team_id=""
|
|
||||||
codesign/identity=""
|
|
||||||
codesign/entitlements/custom_file=""
|
|
||||||
codesign/entitlements/allow_jit_code_execution=false
|
|
||||||
codesign/entitlements/allow_unsigned_executable_memory=false
|
|
||||||
codesign/entitlements/allow_dyld_environment_variables=false
|
|
||||||
codesign/entitlements/disable_library_validation=false
|
|
||||||
codesign/entitlements/audio_input=false
|
|
||||||
codesign/entitlements/camera=false
|
|
||||||
codesign/entitlements/location=false
|
|
||||||
codesign/entitlements/address_book=false
|
|
||||||
codesign/entitlements/calendars=false
|
|
||||||
codesign/entitlements/photos_library=false
|
|
||||||
codesign/entitlements/apple_events=false
|
|
||||||
codesign/entitlements/debugging=false
|
|
||||||
codesign/entitlements/app_sandbox/enabled=false
|
|
||||||
codesign/entitlements/app_sandbox/network_server=false
|
|
||||||
codesign/entitlements/app_sandbox/network_client=false
|
|
||||||
codesign/entitlements/app_sandbox/device_usb=false
|
|
||||||
codesign/entitlements/app_sandbox/device_bluetooth=false
|
|
||||||
codesign/entitlements/app_sandbox/files_downloads=0
|
|
||||||
codesign/entitlements/app_sandbox/files_pictures=0
|
|
||||||
codesign/entitlements/app_sandbox/files_music=0
|
|
||||||
codesign/entitlements/app_sandbox/files_movies=0
|
|
||||||
codesign/entitlements/app_sandbox/helper_executables=[]
|
|
||||||
codesign/custom_options=PackedStringArray()
|
|
||||||
notarization/notarization=0
|
|
||||||
privacy/microphone_usage_description=""
|
|
||||||
privacy/microphone_usage_description_localized={}
|
|
||||||
privacy/camera_usage_description=""
|
|
||||||
privacy/camera_usage_description_localized={}
|
|
||||||
privacy/location_usage_description=""
|
|
||||||
privacy/location_usage_description_localized={}
|
|
||||||
privacy/address_book_usage_description=""
|
|
||||||
privacy/address_book_usage_description_localized={}
|
|
||||||
privacy/calendar_usage_description=""
|
|
||||||
privacy/calendar_usage_description_localized={}
|
|
||||||
privacy/photos_library_usage_description=""
|
|
||||||
privacy/photos_library_usage_description_localized={}
|
|
||||||
privacy/desktop_folder_usage_description=""
|
|
||||||
privacy/desktop_folder_usage_description_localized={}
|
|
||||||
privacy/documents_folder_usage_description=""
|
|
||||||
privacy/documents_folder_usage_description_localized={}
|
|
||||||
privacy/downloads_folder_usage_description=""
|
|
||||||
privacy/downloads_folder_usage_description_localized={}
|
|
||||||
privacy/network_volumes_usage_description=""
|
|
||||||
privacy/network_volumes_usage_description_localized={}
|
|
||||||
privacy/removable_volumes_usage_description=""
|
|
||||||
privacy/removable_volumes_usage_description_localized={}
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
|
||||||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
|
||||||
open \"{temp_dir}/{exe_name}.app\" --args {cmd_args}"
|
|
||||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
|
||||||
kill $(pgrep -x -f \"{temp_dir}/{exe_name}.app/Contents/MacOS/{exe_name} {cmd_args}\")
|
|
||||||
rm -rf \"{temp_dir}\""
|
|
||||||
|
|
||||||
[preset.2]
|
|
||||||
|
|
||||||
name="Web"
|
|
||||||
platform="Web"
|
|
||||||
runnable=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../desktop/pls work/index.html"
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
|
|
||||||
[preset.2.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
variant/extensions_support=false
|
|
||||||
vram_texture_compression/for_desktop=true
|
|
||||||
vram_texture_compression/for_mobile=false
|
|
||||||
html/export_icon=true
|
|
||||||
html/custom_html_shell=""
|
|
||||||
html/head_include=""
|
|
||||||
html/canvas_resize_policy=2
|
|
||||||
html/focus_canvas_on_start=true
|
|
||||||
html/experimental_virtual_keyboard=false
|
|
||||||
progressive_web_app/enabled=false
|
|
||||||
progressive_web_app/offline_page=""
|
|
||||||
progressive_web_app/display=1
|
|
||||||
progressive_web_app/orientation=0
|
|
||||||
progressive_web_app/icon_144x144=""
|
|
||||||
progressive_web_app/icon_180x180=""
|
|
||||||
progressive_web_app/icon_512x512=""
|
|
||||||
progressive_web_app/background_color=Color(0, 0, 0, 1)
|
|
@ -1,22 +0,0 @@
|
|||||||
extends CharacterBody2D
|
|
||||||
|
|
||||||
|
|
||||||
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if body.name == "plr" and $Sprite2D.visible and body.can_move:
|
|
||||||
$AnimationPlayer.play("shake")
|
|
||||||
await $AnimationPlayer.animation_finished
|
|
||||||
$Sprite2D.visible = false
|
|
||||||
$CollisionShape2D.disabled = true
|
|
||||||
$CPUParticles2D.emitting = true
|
|
||||||
$cooldown.start()
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_cooldown_timeout():
|
|
||||||
$Sprite2D.visible = true
|
|
||||||
$CollisionShape2D.disabled = false
|
|
@ -1,9 +0,0 @@
|
|||||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bj2fec1jrrmp2"]
|
|
||||||
|
|
||||||
[ext_resource type="Shader" path="res://shadow the hedgehog.gdshader" id="1_dpopf"]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
shader = ExtResource("1_dpopf")
|
|
||||||
shader_parameter/background_color = null
|
|
||||||
shader_parameter/shadow_color = null
|
|
||||||
shader_parameter/offset_in_pixels = Vector2(10, 10)
|
|
@ -1,88 +0,0 @@
|
|||||||
[gd_scene load_steps=9 format=3 uid="uid://bhsonnkuhv084"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_5g584"]
|
|
||||||
[ext_resource type="Script" path="res://falling platform.gd" id="1_v2xtr"]
|
|
||||||
[ext_resource type="Shader" path="res://shadow the hedgehog.gdshader" id="1_vheun"]
|
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_b4b3u"]
|
|
||||||
shader = ExtResource("1_vheun")
|
|
||||||
shader_parameter/radius = 5.0
|
|
||||||
shader_parameter/modulate = null
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vtajb"]
|
|
||||||
size = Vector2(32, 5)
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jolii"]
|
|
||||||
size = Vector2(32, 3)
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_uia04"]
|
|
||||||
resource_name = "shake"
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath("Sprite2D:position")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 0.1, 0.1001, 0.2, 0.3, 0.4, 0.4001, 0.5, 0.6, 0.7, 0.7001, 0.8, 0.9),
|
|
||||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Vector2(-16, -2), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1)]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_texqf"]
|
|
||||||
_data = {
|
|
||||||
"shake": SubResource("Animation_uia04")
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
|
||||||
material = SubResource("ShaderMaterial_b4b3u")
|
|
||||||
script = ExtResource("1_v2xtr")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-16, -2)
|
|
||||||
texture = ExtResource("1_5g584")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(16, 283, 32, 5)
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
position = Vector2(0, 0.5)
|
|
||||||
shape = SubResource("RectangleShape2D_vtajb")
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
position = Vector2(0, -3.5)
|
|
||||||
shape = SubResource("RectangleShape2D_jolii")
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
||||||
libraries = {
|
|
||||||
"": SubResource("AnimationLibrary_texqf")
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
|
|
||||||
emitting = false
|
|
||||||
amount = 5
|
|
||||||
one_shot = true
|
|
||||||
direction = Vector2(0, 0)
|
|
||||||
spread = 180.0
|
|
||||||
gravity = Vector2(0, 160)
|
|
||||||
initial_velocity_min = 54.54
|
|
||||||
initial_velocity_max = 103.03
|
|
||||||
angular_velocity_min = -283.63
|
|
||||||
angular_velocity_max = -142.7
|
|
||||||
damping_min = 100.0
|
|
||||||
damping_max = 100.0
|
|
||||||
angle_min = -720.0
|
|
||||||
angle_max = 720.0
|
|
||||||
scale_amount_min = 0.0
|
|
||||||
scale_amount_max = 2.0
|
|
||||||
color = Color(0.54902, 0.309804, 0.262745, 1)
|
|
||||||
|
|
||||||
[node name="cooldown" type="Timer" parent="."]
|
|
||||||
wait_time = 3.0
|
|
||||||
one_shot = true
|
|
||||||
|
|
||||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
|
||||||
[connection signal="timeout" from="cooldown" to="." method="_on_cooldown_timeout"]
|
|
6
flip.gd
6
flip.gd
@ -1,6 +0,0 @@
|
|||||||
@tool
|
|
||||||
extends CharacterBody2D
|
|
||||||
@export var invert : bool = false
|
|
||||||
|
|
||||||
func _process(delta):
|
|
||||||
$Sprite2D.flip_h = invert
|
|
@ -1,43 +0,0 @@
|
|||||||
extends CollisionShape2D
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
||||||
var done = false
|
|
||||||
|
|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if done:
|
|
||||||
return
|
|
||||||
if body.name == "plr":
|
|
||||||
body.can_move = false
|
|
||||||
body.get_node("AnimatedSprite2D").play("idle")
|
|
||||||
var tweener = get_tree().create_tween()
|
|
||||||
tweener.tween_property(get_parent().get_parent().get_node("AudioStreamPlayer"),"volume_db",-100,2)
|
|
||||||
await tweener.finished
|
|
||||||
get_parent().get_parent().get_node("AudioStreamPlayer").stop()
|
|
||||||
get_parent().get_parent().get_node("the_hole").play()
|
|
||||||
var campos = body.get_node("Camera2D").global_position
|
|
||||||
var campos2 = get_parent().get_parent().get_node("CamPos").position
|
|
||||||
tweener = get_tree().create_tween()
|
|
||||||
tweener.tween_property(body.get_node("Camera2D"),"global_position",campos2,15)
|
|
||||||
await tweener.finished
|
|
||||||
tweener = get_tree().create_tween()
|
|
||||||
tweener.tween_property(body.get_node("Camera2D"),"global_position",campos,5)
|
|
||||||
await tweener.finished
|
|
||||||
var dial = body.get_node("Camera2D/dialogue")
|
|
||||||
dial.visible = true
|
|
||||||
dial.dialogue("Oh my.","upsidedown",0.5)
|
|
||||||
await get_parent().get_parent().proceed
|
|
||||||
dial.dialogue("I cannot believe my eyes.","normal",0.5)
|
|
||||||
await get_parent().get_parent().proceed
|
|
||||||
dial.dialogue("Well... Let's get down to business.","normal",0.5)
|
|
||||||
await get_parent().get_parent().proceed
|
|
||||||
dial.visible = false
|
|
||||||
body.can_move = true
|
|
||||||
done = true
|
|
@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://jcvrmvfs3xyh"
|
|
||||||
path="res://.godot/imported/hurt.wav-2cb5c2fa6a1da6cff830b5c940b3b10a.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://hurt.wav"
|
|
||||||
dest_files=["res://.godot/imported/hurt.wav-2cb5c2fa6a1da6cff830b5c940b3b10a.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=0
|
|
1
icon.svg
1
icon.svg
@ -1 +0,0 @@
|
|||||||
<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
|
|
Before Width: | Height: | Size: 950 B |
@ -1,37 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://c73xjysqnxhnl"
|
|
||||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://icon.svg"
|
|
||||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
svg/scale=1.0
|
|
||||||
editor/scale_with_editor_scale=false
|
|
||||||
editor/convert_colors_with_editor_theme=false
|
|
24
ladder.gd
24
ladder.gd
@ -1,24 +0,0 @@
|
|||||||
extends CharacterBody2D
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _process(delta):
|
|
||||||
var player = false
|
|
||||||
var the_player = get_parent().get_node("plr")
|
|
||||||
var overlap = $ladder.get_overlapping_bodies()
|
|
||||||
for i in overlap:
|
|
||||||
if i.name == "plr":
|
|
||||||
player = true
|
|
||||||
the_player = i
|
|
||||||
|
|
||||||
if player:
|
|
||||||
if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("ui_up") or Input.is_action_just_pressed("ui_down"):
|
|
||||||
the_player.ladder = self
|
|
||||||
the_player.on_ladder = true
|
|
||||||
elif the_player.ladder == self:
|
|
||||||
the_player.on_ladder = false
|
|
19
ladder.tscn
19
ladder.tscn
@ -1,19 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://dhnuuq6nyb06p"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_1hbxe"]
|
|
||||||
[ext_resource type="Script" path="res://ladder.gd" id="1_1t8bt"]
|
|
||||||
|
|
||||||
[node name="ladder" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_1t8bt")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-6, -23)
|
|
||||||
texture = ExtResource("1_1hbxe")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(240, 258, 12, 46)
|
|
||||||
|
|
||||||
[node name="ladder" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="ladder"]
|
|
||||||
polygon = PackedVector2Array(-6, -22, -6, -15, -6, 22, 6, 22, 6, -22)
|
|
28
lamp.tscn
28
lamp.tscn
@ -1,28 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://b87fj1agx6p6l"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://flip.gd" id="1_33rdy"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_t5acf"]
|
|
||||||
|
|
||||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ddu6t"]
|
|
||||||
noise_type = 3
|
|
||||||
|
|
||||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_elwfk"]
|
|
||||||
width = 10
|
|
||||||
height = 1
|
|
||||||
noise = SubResource("FastNoiseLite_ddu6t")
|
|
||||||
|
|
||||||
[node name="lamp" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_33rdy")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-8, -24)
|
|
||||||
texture = ExtResource("1_t5acf")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(102, 12, 18, 35)
|
|
||||||
|
|
||||||
[node name="PointLight2D" type="PointLight2D" parent="."]
|
|
||||||
position = Vector2(1, -19)
|
|
||||||
range_z_min = -1
|
|
||||||
range_z_max = 1
|
|
||||||
texture = SubResource("NoiseTexture2D_elwfk")
|
|
BIN
logo.aseprite
BIN
logo.aseprite
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://bnu54l0yr376b"
|
|
||||||
path="res://.godot/imported/logo.png-cca8726399059c8d4f806e28e356b14d.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://logo.png"
|
|
||||||
dest_files=["res://.godot/imported/logo.png-cca8726399059c8d4f806e28e356b14d.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
123
main.tscn
123
main.tscn
@ -1,123 +0,0 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://du6nvw5y77il3"]
|
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bdncoo2t66e58" path="res://plr.tscn" id="1_j7a0h"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://n72os6i7xjq0" path="res://cloud.tscn" id="1_kfkva"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://bhsonnkuhv084" path="res://falling platform.tscn" id="3_amck2"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://b2eqjtv8oxnjx" path="res://moving_platform.tscn" id="4_dg4mb"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xo6cy"]
|
|
||||||
size = Vector2(1168, 235)
|
|
||||||
|
|
||||||
[node name="Node2D" type="Node2D"]
|
|
||||||
|
|
||||||
[node name="Node2D" type="Node2D" parent="."]
|
|
||||||
scale = Vector2(0.463094, 0.333576)
|
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="Node2D"]
|
|
||||||
collision_layer = 3
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D"]
|
|
||||||
offset_left = -15.0
|
|
||||||
offset_top = 474.0
|
|
||||||
offset_right = 1153.0
|
|
||||||
offset_bottom = 709.0
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D"]
|
|
||||||
position = Vector2(569, 591)
|
|
||||||
shape = SubResource("RectangleShape2D_xo6cy")
|
|
||||||
|
|
||||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Node2D"]
|
|
||||||
position = Vector2(46, -639)
|
|
||||||
scale = Vector2(0.0447952, 1.66806)
|
|
||||||
collision_layer = 3
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D2"]
|
|
||||||
offset_left = -15.0
|
|
||||||
offset_top = 474.0
|
|
||||||
offset_right = 1153.0
|
|
||||||
offset_bottom = 709.0
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D2"]
|
|
||||||
position = Vector2(569, 591)
|
|
||||||
shape = SubResource("RectangleShape2D_xo6cy")
|
|
||||||
|
|
||||||
[node name="StaticBody2D3" type="StaticBody2D" parent="Node2D"]
|
|
||||||
position = Vector2(240, -646)
|
|
||||||
scale = Vector2(0.0447952, 1.66806)
|
|
||||||
collision_layer = 3
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D3"]
|
|
||||||
offset_left = -15.0
|
|
||||||
offset_top = 474.0
|
|
||||||
offset_right = 1153.0
|
|
||||||
offset_bottom = 709.0
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D3"]
|
|
||||||
position = Vector2(569, 591)
|
|
||||||
shape = SubResource("RectangleShape2D_xo6cy")
|
|
||||||
|
|
||||||
[node name="StaticBody2D4" type="StaticBody2D" parent="Node2D"]
|
|
||||||
position = Vector2(437, 7)
|
|
||||||
scale = Vector2(0.148027, 0.37178)
|
|
||||||
collision_layer = 3
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D4"]
|
|
||||||
offset_left = -15.0
|
|
||||||
offset_top = 474.0
|
|
||||||
offset_right = 1153.0
|
|
||||||
offset_bottom = 709.0
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D4"]
|
|
||||||
position = Vector2(569, 591)
|
|
||||||
shape = SubResource("RectangleShape2D_xo6cy")
|
|
||||||
|
|
||||||
[node name="StaticBody2D5" type="StaticBody2D" parent="Node2D"]
|
|
||||||
position = Vector2(758, 133)
|
|
||||||
scale = Vector2(0.148027, 0.37178)
|
|
||||||
collision_layer = 3
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D5"]
|
|
||||||
offset_left = -15.0
|
|
||||||
offset_top = 474.0
|
|
||||||
offset_right = 1153.0
|
|
||||||
offset_bottom = 709.0
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D5"]
|
|
||||||
position = Vector2(569, 591)
|
|
||||||
shape = SubResource("RectangleShape2D_xo6cy")
|
|
||||||
|
|
||||||
[node name="StaticBody2D6" type="StaticBody2D" parent="Node2D"]
|
|
||||||
position = Vector2(889, -37)
|
|
||||||
scale = Vector2(0.148027, 0.37178)
|
|
||||||
collision_layer = 3
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D6"]
|
|
||||||
offset_left = -15.0
|
|
||||||
offset_top = 474.0
|
|
||||||
offset_right = 1153.0
|
|
||||||
offset_bottom = 709.0
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D6"]
|
|
||||||
position = Vector2(569, 591)
|
|
||||||
shape = SubResource("RectangleShape2D_xo6cy")
|
|
||||||
|
|
||||||
[node name="cloud" parent="." instance=ExtResource("1_kfkva")]
|
|
||||||
visible = false
|
|
||||||
enabled = true
|
|
||||||
|
|
||||||
[node name="plr" parent="." instance=ExtResource("1_j7a0h")]
|
|
||||||
position = Vector2(82, 126)
|
|
||||||
|
|
||||||
[node name="CharacterBody2D" parent="." instance=ExtResource("3_amck2")]
|
|
||||||
position = Vector2(171, 83)
|
|
||||||
|
|
||||||
[node name="MovingPlatform" parent="." instance=ExtResource("4_dg4mb")]
|
|
||||||
position = Vector2(169, 33)
|
|
||||||
pos1 = Vector2(83, 30)
|
|
||||||
pos2 = Vector2(229, 31)
|
|
||||||
|
|
||||||
[node name="Marker2D" type="Marker2D" parent="."]
|
|
||||||
position = Vector2(83, 30)
|
|
||||||
|
|
||||||
[node name="Marker2D2" type="Marker2D" parent="."]
|
|
||||||
position = Vector2(229, 31)
|
|
@ -1,19 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="oggvorbisstr"
|
|
||||||
type="AudioStreamOggVorbis"
|
|
||||||
uid="uid://c8dkwi4a2midq"
|
|
||||||
path="res://.godot/imported/menu.ogg-5ef9a33c7c85f60bb9731999734a1568.oggvorbisstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://menu.ogg"
|
|
||||||
dest_files=["res://.godot/imported/menu.ogg-5ef9a33c7c85f60bb9731999734a1568.oggvorbisstr"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
||||||
bpm=0
|
|
||||||
beat_count=0
|
|
||||||
bar_beats=4
|
|
@ -1,24 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamWAV"
|
|
||||||
uid="uid://ba0nag2pymsps"
|
|
||||||
path="res://.godot/imported/move.wav-f85ee16066a061629a52fc644a858326.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://move.wav"
|
|
||||||
dest_files=["res://.godot/imported/move.wav-f85ee16066a061629a52fc644a858326.sample"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop_mode=0
|
|
||||||
edit/loop_begin=0
|
|
||||||
edit/loop_end=-1
|
|
||||||
compress/mode=0
|
|
@ -1,42 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://b2eqjtv8oxnjx"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://MovingPlatform.gd" id="1_5ypkw"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_xvef3"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_l8va0"]
|
|
||||||
size = Vector2(32, 5)
|
|
||||||
|
|
||||||
[node name="MovingPlatform" type="Node2D"]
|
|
||||||
script = ExtResource("1_5ypkw")
|
|
||||||
pos2 = Vector2(0, 0)
|
|
||||||
|
|
||||||
[node name="start" type="Marker2D" parent="."]
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="start"]
|
|
||||||
position = Vector2(-16, 0)
|
|
||||||
texture = ExtResource("2_xvef3")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(400, 299, 32, 5)
|
|
||||||
|
|
||||||
[node name="end" type="Marker2D" parent="."]
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="end"]
|
|
||||||
position = Vector2(-16, 0)
|
|
||||||
texture = ExtResource("2_xvef3")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(400, 299, 32, 5)
|
|
||||||
|
|
||||||
[node name="Platform" type="CharacterBody2D" parent="."]
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="Platform"]
|
|
||||||
position = Vector2(-16, 0)
|
|
||||||
texture = ExtResource("2_xvef3")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(352, 299, 32, 5)
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"]
|
|
||||||
position = Vector2(0, 2.5)
|
|
||||||
shape = SubResource("RectangleShape2D_l8va0")
|
|
531
nod3D0F.tmp
531
nod3D0F.tmp
File diff suppressed because one or more lines are too long
531
nod673E.tmp
531
nod673E.tmp
File diff suppressed because one or more lines are too long
55
node_2d.gd
55
node_2d.gd
@ -1,55 +0,0 @@
|
|||||||
extends Node2D
|
|
||||||
|
|
||||||
var dialogue
|
|
||||||
|
|
||||||
signal proceed
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
$plr.can_move = false
|
|
||||||
$plr/AnimatedSprite2D.visible = false
|
|
||||||
if SaveHandler.settings["LoadSave"]:
|
|
||||||
$CheckPoints.current = get_node(str("CheckPoints/")+SaveHandler.settings["checkpoint"])
|
|
||||||
if not typeof($CheckPoints.current) == TYPE_NIL:
|
|
||||||
$plr.position = $CheckPoints.current.position
|
|
||||||
$cloud.enabled = true
|
|
||||||
$plr.can_move = true
|
|
||||||
$plr/AnimatedSprite2D.visible = true
|
|
||||||
var tweener2 = get_tree().create_tween()
|
|
||||||
tweener2.set_trans(Tween.TRANS_SINE)
|
|
||||||
tweener2.tween_property($plr/CanvasLayer/fadeout,"size",Vector2(1152,0),3)
|
|
||||||
$the_hole.play()
|
|
||||||
await tweener2.finished
|
|
||||||
return
|
|
||||||
var tweener2 = get_tree().create_tween()
|
|
||||||
tweener2.set_trans(Tween.TRANS_SINE)
|
|
||||||
tweener2.tween_property($plr/CanvasLayer/fadeout,"size",Vector2(1152,0),3)
|
|
||||||
$AudioStreamPlayer.play()
|
|
||||||
await tweener2.finished
|
|
||||||
|
|
||||||
dialogue = $plr/Camera2D/dialogue
|
|
||||||
#dialogue.dialogue("haiiii :3","",0.5)
|
|
||||||
|
|
||||||
|
|
||||||
await get_tree().create_timer(0.2).timeout
|
|
||||||
var tweener = get_tree().create_tween()
|
|
||||||
$fakeplr.play("move")
|
|
||||||
tweener.tween_property($fakeplr,"position",$plr/AnimatedSprite2D.global_position,5)
|
|
||||||
await tweener.finished
|
|
||||||
$plr/AnimatedSprite2D.visible = true
|
|
||||||
$plr/AnimatedSprite2D.play("idle")
|
|
||||||
$fakeplr.visible = false
|
|
||||||
$plr/Camera2D/dialogue.dialogue("The hole should be near me.","nervous",0.5)
|
|
||||||
$plr/Camera2D/dialogue.visible = true
|
|
||||||
await proceed
|
|
||||||
$plr/Camera2D/dialogue.dialogue("I hope what I read wasn't fake news.","upsidedown",0.5)
|
|
||||||
await proceed
|
|
||||||
$plr/Camera2D/dialogue.dialogue("I haven't got the chance to climb in a hole for a long time.","nervous",0.5)
|
|
||||||
await proceed
|
|
||||||
$plr/Camera2D/dialogue.visible = false
|
|
||||||
$plr.can_move = true
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("dialogue interact"):
|
|
||||||
print("hi")
|
|
||||||
proceed.emit()
|
|
1573
node_2d.tscn
1573
node_2d.tscn
File diff suppressed because one or more lines are too long
@ -1,19 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://b8rvllt13xio"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_adm44"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_n7m64"]
|
|
||||||
size = Vector2(32, 5)
|
|
||||||
|
|
||||||
[node name="Platform" type="CharacterBody2D"]
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-16, -2)
|
|
||||||
texture = ExtResource("1_adm44")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(64, 267, 32, 5)
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
position = Vector2(0, 0.5)
|
|
||||||
shape = SubResource("RectangleShape2D_n7m64")
|
|
219
plr.gd
219
plr.gd
@ -1,219 +0,0 @@
|
|||||||
extends CharacterBody2D
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
const JUMP_VELOCITY = -260
|
|
||||||
|
|
||||||
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
|
||||||
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
|
||||||
var dir = "none"
|
|
||||||
|
|
||||||
var airjump = false
|
|
||||||
var tweener1
|
|
||||||
var tweener2
|
|
||||||
|
|
||||||
var ignore = Vector2(0,0)
|
|
||||||
var wall = "none"
|
|
||||||
|
|
||||||
var can_jump = true
|
|
||||||
|
|
||||||
var first_air = false
|
|
||||||
|
|
||||||
var tweener = ""
|
|
||||||
|
|
||||||
var defspeed = 100
|
|
||||||
var sprintspeed = 150
|
|
||||||
var SPEED = defspeed
|
|
||||||
|
|
||||||
var can_move = true
|
|
||||||
|
|
||||||
@export var on_ladder = false
|
|
||||||
@export var ladder : CharacterBody2D
|
|
||||||
|
|
||||||
var cool = 0.6
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
tweener1 = get_tree().create_tween()
|
|
||||||
tweener2 = get_tree().create_tween()
|
|
||||||
func _physics_process(delta):
|
|
||||||
|
|
||||||
if on_ladder:
|
|
||||||
if not Input.is_action_pressed("sprint") and SPEED != defspeed:
|
|
||||||
SPEED = defspeed
|
|
||||||
tweener = get_tree().create_tween()
|
|
||||||
velocity = Vector2(0,0)
|
|
||||||
$Left/CPUParticles2D.emitting = false
|
|
||||||
$right/CPUParticles2D.emitting = false
|
|
||||||
$AnimatedSprite2D.play("idle")
|
|
||||||
|
|
||||||
if Input.is_action_pressed("ui_up"):
|
|
||||||
velocity.y += -1 * SPEED * 0.5
|
|
||||||
if Input.is_action_pressed("ui_down"):
|
|
||||||
velocity.y += 1 * SPEED * 0.5
|
|
||||||
|
|
||||||
if Input.is_action_just_pressed("ui_accept"):
|
|
||||||
velocity.y = JUMP_VELOCITY
|
|
||||||
on_ladder = false
|
|
||||||
move_and_slide()
|
|
||||||
return
|
|
||||||
if Input.is_action_just_pressed("ui_left") or Input.is_action_just_pressed("ui_right"):
|
|
||||||
|
|
||||||
on_ladder = false
|
|
||||||
airjump = true
|
|
||||||
$LedgeAssistWall.start()
|
|
||||||
|
|
||||||
move_and_slide()
|
|
||||||
|
|
||||||
return
|
|
||||||
|
|
||||||
|
|
||||||
if not can_move:
|
|
||||||
if not Input.is_action_pressed("sprint") and SPEED != defspeed:
|
|
||||||
SPEED = defspeed
|
|
||||||
tweener = get_tree().create_tween()
|
|
||||||
return
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if Input.is_action_just_pressed("sprint"):
|
|
||||||
|
|
||||||
if not str(tweener) == "":
|
|
||||||
tweener.stop()
|
|
||||||
|
|
||||||
tweener = get_tree().create_tween()
|
|
||||||
tweener.tween_property(self,"SPEED",sprintspeed,1)
|
|
||||||
|
|
||||||
elif Input.is_action_just_released("sprint"):
|
|
||||||
if not str(tweener) == "":
|
|
||||||
tweener.stop()
|
|
||||||
tweener = get_tree().create_tween()
|
|
||||||
tweener.tween_property(self,"SPEED",defspeed,0.3)
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if not is_on_floor():
|
|
||||||
velocity.y += gravity * delta
|
|
||||||
if can_jump and first_air:
|
|
||||||
first_air = false
|
|
||||||
$LedgeAssist.start(0.05)
|
|
||||||
|
|
||||||
if is_on_floor():
|
|
||||||
ignore = Vector2(0,0)
|
|
||||||
can_jump = true
|
|
||||||
|
|
||||||
|
|
||||||
first_air = is_on_floor() or is_on_wall_only()
|
|
||||||
|
|
||||||
if not is_on_wall_only():
|
|
||||||
wall = "none"
|
|
||||||
# Handle Jump.
|
|
||||||
if Input.is_action_just_pressed("ui_accept") and can_jump or airjump and Input.is_action_just_pressed("ui_accept"):
|
|
||||||
can_jump = false
|
|
||||||
velocity.y = JUMP_VELOCITY
|
|
||||||
$AnimatedSprite2D.play("jump")
|
|
||||||
if airjump:
|
|
||||||
if wall == "right":
|
|
||||||
ignore.y = 1
|
|
||||||
ignore.x = 0
|
|
||||||
$leftt.stop()
|
|
||||||
$rightt.start(cool)
|
|
||||||
elif wall == "left":
|
|
||||||
ignore.x = 1
|
|
||||||
ignore.y = 0
|
|
||||||
$rightt.stop()
|
|
||||||
$leftt.start(cool)
|
|
||||||
wall = "none"
|
|
||||||
airjump = false
|
|
||||||
|
|
||||||
|
|
||||||
# Get the input direction and handle the movement/deceleration.
|
|
||||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
|
||||||
var direction = Input.get_axis("ui_left", "ui_right")
|
|
||||||
|
|
||||||
if direction == -1:
|
|
||||||
dir = "left"
|
|
||||||
if wall == "none":
|
|
||||||
$AnimatedSprite2D.flip_h = true
|
|
||||||
else:
|
|
||||||
$AnimatedSprite2D.flip_h = false
|
|
||||||
elif direction == 1:
|
|
||||||
dir = "right"
|
|
||||||
if wall == "none":
|
|
||||||
$AnimatedSprite2D.flip_h = false
|
|
||||||
else:
|
|
||||||
$AnimatedSprite2D.flip_h = true
|
|
||||||
else:
|
|
||||||
dir = "none"
|
|
||||||
if velocity.y == 0:
|
|
||||||
$AnimatedSprite2D.play("idle")
|
|
||||||
elif not $AnimatedSprite2D.animation == "jump":
|
|
||||||
$AnimatedSprite2D.play("jump")
|
|
||||||
|
|
||||||
if Input.is_action_just_pressed("lookdown"):
|
|
||||||
if tweener1.is_running():
|
|
||||||
tweener1.stop()
|
|
||||||
tweener2 = get_tree().create_tween()
|
|
||||||
tweener2.tween_property($Camera2D,"offset",Vector2(0,50),0.5)
|
|
||||||
elif Input.is_action_just_released("lookdown"):
|
|
||||||
if tweener2.is_running():
|
|
||||||
tweener2.stop()
|
|
||||||
tweener1 = get_tree().create_tween()
|
|
||||||
tweener1.tween_property($Camera2D,"offset",Vector2(0,0),0.5)
|
|
||||||
print($Camera2D.offset)
|
|
||||||
|
|
||||||
if direction:
|
|
||||||
velocity.x = direction * SPEED
|
|
||||||
else:
|
|
||||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
|
||||||
|
|
||||||
if not velocity.x == 0 and velocity.y == 0:
|
|
||||||
$AnimatedSprite2D.play("move")
|
|
||||||
|
|
||||||
|
|
||||||
if not is_on_floor() and not on_ladder:
|
|
||||||
var left_collide = $Left.get_overlapping_bodies()
|
|
||||||
var right_collide = $right.get_overlapping_bodies()
|
|
||||||
if dir == "left" and len($Left.get_overlapping_bodies()) >= 1 and not ignore.x:
|
|
||||||
velocity.y *= 0.6
|
|
||||||
wall = "left"
|
|
||||||
$Left/CPUParticles2D.emitting = true
|
|
||||||
$right/CPUParticles2D.emitting = false
|
|
||||||
$AnimatedSprite2D.play("wall")
|
|
||||||
airjump = true
|
|
||||||
elif dir == "right" and len($right.get_overlapping_bodies()) >= 1 and not ignore.y:
|
|
||||||
velocity.y *= 0.6
|
|
||||||
wall = "right"
|
|
||||||
$right/CPUParticles2D.emitting = true
|
|
||||||
$Left/CPUParticles2D.emitting = false
|
|
||||||
$AnimatedSprite2D.play("wall")
|
|
||||||
airjump = true
|
|
||||||
else:
|
|
||||||
$Left/CPUParticles2D.emitting = false
|
|
||||||
$right/CPUParticles2D.emitting = false
|
|
||||||
if airjump:
|
|
||||||
$LedgeAssistWall.start()
|
|
||||||
else:
|
|
||||||
airjump = false
|
|
||||||
else:
|
|
||||||
$Left/CPUParticles2D.emitting = false
|
|
||||||
$right/CPUParticles2D.emitting = false
|
|
||||||
|
|
||||||
move_and_slide()
|
|
||||||
|
|
||||||
|
|
||||||
func _on_leftt_timeout():
|
|
||||||
ignore.x = 0
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_rightt_timeout():
|
|
||||||
ignore.y = 0
|
|
||||||
|
|
||||||
|
|
||||||
func _on_ledge_assist_timeout():
|
|
||||||
can_jump = false
|
|
||||||
|
|
||||||
|
|
||||||
func _on_ledge_assist_wall_timeout():
|
|
||||||
airjump = false
|
|
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://cay38nkmtth7e"
|
|
||||||
path="res://.godot/imported/plr.png-601476af0b5f8e062abf6e068157bf7c.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://plr.png"
|
|
||||||
dest_files=["res://.godot/imported/plr.png-601476af0b5f8e062abf6e068157bf7c.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
10
plr.tres
10
plr.tres
@ -1,10 +0,0 @@
|
|||||||
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://doj6uvro8nygh"]
|
|
||||||
|
|
||||||
[ext_resource type="FontFile" uid="uid://3pvmifrm3xhh" path="res://HackerBasic.ttf" id="1_12na6"]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
RichTextLabel/colors/font_outline_color = Color(0, 0, 0, 1)
|
|
||||||
RichTextLabel/constants/line_separation = -5
|
|
||||||
RichTextLabel/font_sizes/bold_font_size = 16
|
|
||||||
RichTextLabel/font_sizes/normal_font_size = 16
|
|
||||||
RichTextLabel/fonts/normal_font = ExtResource("1_12na6")
|
|
355
plr.tscn
355
plr.tscn
@ -1,355 +0,0 @@
|
|||||||
[gd_scene load_steps=33 format=3 uid="uid://bdncoo2t66e58"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://plr.gd" id="1_ub5ic"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dvrxgvepbbhl7" path="res://silly_fella.png" id="2_hijeb"]
|
|
||||||
[ext_resource type="Material" uid="uid://btj4q14v2jd0t" path="res://vingette.tres" id="3_2p62w"]
|
|
||||||
[ext_resource type="Script" path="res://scroll.gd" id="3_vv75q"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="4_id5lh"]
|
|
||||||
[ext_resource type="Script" path="res://typewrite.gd" id="5_68akq"]
|
|
||||||
[ext_resource type="Theme" uid="uid://doj6uvro8nygh" path="res://plr.tres" id="6_qo7h3"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://btw7cy3q5fxng" path="res://explorer.png" id="7_d3k28"]
|
|
||||||
[ext_resource type="AudioStream" uid="uid://bdpql7v8x0ajy" path="res://beep.wav" id="7_d3xbw"]
|
|
||||||
[ext_resource type="Shader" path="res://blur.gdshader" id="9_axrdm"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xil0x"]
|
|
||||||
size = Vector2(6, 15)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_yljtm"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(0, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_t5nf3"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(16, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_odf15"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(32, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_d2unb"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(96, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jm6aj"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(112, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_p3ah2"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(144, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7kh7l"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(48, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ds08w"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(64, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_708w7"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(80, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mpv1h"]
|
|
||||||
atlas = ExtResource("2_hijeb")
|
|
||||||
region = Rect2(128, 0, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id="SpriteFrames_q5dbt"]
|
|
||||||
animations = [{
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_yljtm")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_t5nf3")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_odf15")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_t5nf3")
|
|
||||||
}],
|
|
||||||
"loop": true,
|
|
||||||
"name": &"idle",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_d2unb")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_jm6aj")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_d2unb")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_p3ah2")
|
|
||||||
}],
|
|
||||||
"loop": false,
|
|
||||||
"name": &"jump",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_7kh7l")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_ds08w")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_708w7")
|
|
||||||
}, {
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_ds08w")
|
|
||||||
}],
|
|
||||||
"loop": true,
|
|
||||||
"name": &"move",
|
|
||||||
"speed": 7.0
|
|
||||||
}, {
|
|
||||||
"frames": [{
|
|
||||||
"duration": 1.0,
|
|
||||||
"texture": SubResource("AtlasTexture_mpv1h")
|
|
||||||
}],
|
|
||||||
"loop": true,
|
|
||||||
"name": &"wall",
|
|
||||||
"speed": 5.0
|
|
||||||
}]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1r4pd"]
|
|
||||||
size = Vector2(1.5, 12.5)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hdeoh"]
|
|
||||||
atlas = ExtResource("4_id5lh")
|
|
||||||
region = Rect2(335, 220, 114, 53)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vvr4i"]
|
|
||||||
atlas = ExtResource("4_id5lh")
|
|
||||||
region = Rect2(401, 192, 14, 11)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2jfhy"]
|
|
||||||
atlas = ExtResource("4_id5lh")
|
|
||||||
region = Rect2(417, 193, 14, 11)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7ahja"]
|
|
||||||
atlas = ExtResource("4_id5lh")
|
|
||||||
region = Rect2(433, 193, 14, 11)
|
|
||||||
|
|
||||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_1bc3s"]
|
|
||||||
load_path = "res://.godot/imported/sheet1.png-df3b94edccf6a27528de01b5fa16fed6.ctex"
|
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kp2us"]
|
|
||||||
shader = ExtResource("9_axrdm")
|
|
||||||
shader_parameter/blur_amount = 0.291
|
|
||||||
shader_parameter/color = null
|
|
||||||
shader_parameter/multiplier = -5.98
|
|
||||||
shader_parameter/softness = 3.12
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_h3c1q"]
|
|
||||||
resource_name = "death"
|
|
||||||
length = 0.1
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/path = NodePath("AnimatedSprite2D:modulate")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PackedFloat32Array(0, 0.1),
|
|
||||||
"transitions": PackedFloat32Array(1, 1),
|
|
||||||
"update": 0,
|
|
||||||
"values": [Color(1, 1, 1, 1), Color(0, 0, 0, 1)]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_jpfe0"]
|
|
||||||
resource_name = "new_animation"
|
|
||||||
|
|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_a2qok"]
|
|
||||||
_data = {
|
|
||||||
"death": SubResource("Animation_h3c1q"),
|
|
||||||
"new_animation": SubResource("Animation_jpfe0")
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="plr" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_ub5ic")
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
position = Vector2(0, -4.5)
|
|
||||||
shape = SubResource("RectangleShape2D_xil0x")
|
|
||||||
|
|
||||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
|
||||||
position = Vector2(-8, -13)
|
|
||||||
sprite_frames = SubResource("SpriteFrames_q5dbt")
|
|
||||||
animation = &"jump"
|
|
||||||
frame = 3
|
|
||||||
frame_progress = 1.0
|
|
||||||
centered = false
|
|
||||||
|
|
||||||
[node name="Left" type="Area2D" parent="."]
|
|
||||||
position = Vector2(-7, 7)
|
|
||||||
collision_layer = 2
|
|
||||||
collision_mask = 2
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Left"]
|
|
||||||
position = Vector2(4, -11.75)
|
|
||||||
shape = SubResource("RectangleShape2D_1r4pd")
|
|
||||||
|
|
||||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="Left"]
|
|
||||||
position = Vector2(4, -10)
|
|
||||||
emitting = false
|
|
||||||
amount = 10
|
|
||||||
randomness = 0.8
|
|
||||||
lifetime_randomness = 1.0
|
|
||||||
emission_shape = 3
|
|
||||||
emission_rect_extents = Vector2(1, 1)
|
|
||||||
spread = 180.0
|
|
||||||
gravity = Vector2(0, 50)
|
|
||||||
angular_velocity_max = 58.18
|
|
||||||
angle_max = 29.1
|
|
||||||
scale_amount_min = 0.5
|
|
||||||
color = Color(0.698039, 0.698039, 0.698039, 1)
|
|
||||||
|
|
||||||
[node name="right" type="Area2D" parent="."]
|
|
||||||
position = Vector2(7, -4)
|
|
||||||
collision_layer = 2
|
|
||||||
collision_mask = 2
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="right"]
|
|
||||||
position = Vector2(-3.75, -1)
|
|
||||||
shape = SubResource("RectangleShape2D_1r4pd")
|
|
||||||
|
|
||||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="right"]
|
|
||||||
position = Vector2(-4, 1)
|
|
||||||
emitting = false
|
|
||||||
amount = 10
|
|
||||||
randomness = 0.8
|
|
||||||
lifetime_randomness = 1.0
|
|
||||||
emission_shape = 3
|
|
||||||
emission_rect_extents = Vector2(1, 1)
|
|
||||||
spread = 180.0
|
|
||||||
gravity = Vector2(0, 50)
|
|
||||||
angular_velocity_max = 58.18
|
|
||||||
angle_max = 29.1
|
|
||||||
scale_amount_min = 0.5
|
|
||||||
color = Color(0.698039, 0.698039, 0.698039, 1)
|
|
||||||
|
|
||||||
[node name="rightt" type="Timer" parent="."]
|
|
||||||
one_shot = true
|
|
||||||
|
|
||||||
[node name="leftt" type="Timer" parent="."]
|
|
||||||
one_shot = true
|
|
||||||
|
|
||||||
[node name="LedgeAssist" type="Timer" parent="."]
|
|
||||||
wait_time = 0.05
|
|
||||||
one_shot = true
|
|
||||||
|
|
||||||
[node name="LedgeAssistWall" type="Timer" parent="."]
|
|
||||||
wait_time = 0.02
|
|
||||||
one_shot = true
|
|
||||||
|
|
||||||
[node name="Camera2D" type="Camera2D" parent="."]
|
|
||||||
position = Vector2(2, -16)
|
|
||||||
zoom = Vector2(5, 5)
|
|
||||||
limit_left = -391
|
|
||||||
limit_smoothed = true
|
|
||||||
drag_horizontal_enabled = true
|
|
||||||
drag_vertical_enabled = true
|
|
||||||
drag_top_margin = 0.35
|
|
||||||
drag_right_margin = 0.35
|
|
||||||
drag_bottom_margin = 0.0
|
|
||||||
script = ExtResource("3_vv75q")
|
|
||||||
|
|
||||||
[node name="dialogue" type="Sprite2D" parent="Camera2D"]
|
|
||||||
visible = false
|
|
||||||
z_index = 4096
|
|
||||||
position = Vector2(-58, -62)
|
|
||||||
texture = SubResource("AtlasTexture_hdeoh")
|
|
||||||
centered = false
|
|
||||||
script = ExtResource("5_68akq")
|
|
||||||
|
|
||||||
[node name="RichTextLabel" type="RichTextLabel" parent="Camera2D/dialogue"]
|
|
||||||
clip_contents = false
|
|
||||||
offset_left = 3.0
|
|
||||||
offset_top = 11.0
|
|
||||||
offset_right = 111.0
|
|
||||||
offset_bottom = 51.0
|
|
||||||
theme = ExtResource("6_qo7h3")
|
|
||||||
scroll_active = false
|
|
||||||
|
|
||||||
[node name="Timer" type="Timer" parent="Camera2D/dialogue"]
|
|
||||||
one_shot = true
|
|
||||||
|
|
||||||
[node name="Icons" type="Node2D" parent="Camera2D/dialogue"]
|
|
||||||
|
|
||||||
[node name="normal" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2(6, 4)
|
|
||||||
texture = SubResource("AtlasTexture_vvr4i")
|
|
||||||
centered = false
|
|
||||||
|
|
||||||
[node name="nervous" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2(6, 4)
|
|
||||||
texture = SubResource("AtlasTexture_2jfhy")
|
|
||||||
centered = false
|
|
||||||
|
|
||||||
[node name="upsidedown" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2(6, 4)
|
|
||||||
texture = SubResource("AtlasTexture_7ahja")
|
|
||||||
centered = false
|
|
||||||
|
|
||||||
[node name="explorer" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2(6, 2)
|
|
||||||
texture = ExtResource("7_d3k28")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(7, 5, 15, 13)
|
|
||||||
|
|
||||||
[node name="spike" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
|
||||||
visible = false
|
|
||||||
position = Vector2(6, 13)
|
|
||||||
texture = SubResource("CompressedTexture2D_1bc3s")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(320, 190, 15, 2)
|
|
||||||
|
|
||||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Camera2D/dialogue"]
|
|
||||||
stream = ExtResource("7_d3xbw")
|
|
||||||
volume_db = -10.576
|
|
||||||
max_polyphony = 7
|
|
||||||
|
|
||||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
|
||||||
layer = 20
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="blur" type="ColorRect" parent="CanvasLayer"]
|
|
||||||
z_index = 40
|
|
||||||
material = SubResource("ShaderMaterial_kp2us")
|
|
||||||
offset_right = 1152.0
|
|
||||||
offset_bottom = 648.0
|
|
||||||
|
|
||||||
[node name="vingette" type="ColorRect" parent="CanvasLayer"]
|
|
||||||
z_index = 90
|
|
||||||
material = ExtResource("3_2p62w")
|
|
||||||
offset_right = 1152.0
|
|
||||||
offset_bottom = 648.0
|
|
||||||
|
|
||||||
[node name="fadeout" type="ColorRect" parent="CanvasLayer"]
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
color = Color(0, 0, 0, 1)
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
||||||
libraries = {
|
|
||||||
"": SubResource("AnimationLibrary_a2qok")
|
|
||||||
}
|
|
||||||
|
|
||||||
[connection signal="timeout" from="rightt" to="." method="_on_rightt_timeout"]
|
|
||||||
[connection signal="timeout" from="leftt" to="." method="_on_leftt_timeout"]
|
|
||||||
[connection signal="timeout" from="LedgeAssist" to="." method="_on_ledge_assist_timeout"]
|
|
||||||
[connection signal="timeout" from="LedgeAssistWall" to="." method="_on_ledge_assist_wall_timeout"]
|
|
@ -1,87 +0,0 @@
|
|||||||
; Engine configuration file.
|
|
||||||
; It's best edited using the editor UI and not directly,
|
|
||||||
; since the parameters that go here are not all obvious.
|
|
||||||
;
|
|
||||||
; Format:
|
|
||||||
; [section] ; section goes between []
|
|
||||||
; param=value ; assign values to parameters
|
|
||||||
|
|
||||||
config_version=5
|
|
||||||
|
|
||||||
[application]
|
|
||||||
|
|
||||||
config/name="wicked depths"
|
|
||||||
run/main_scene="res://menu.tscn"
|
|
||||||
config/features=PackedStringArray("4.2", "GL Compatibility")
|
|
||||||
config/icon="res://plr.png"
|
|
||||||
|
|
||||||
[autoload]
|
|
||||||
|
|
||||||
SaveHandler="*res://SaveHandler.tscn"
|
|
||||||
|
|
||||||
[display]
|
|
||||||
|
|
||||||
window/size/resizable=false
|
|
||||||
window/stretch/mode="canvas_items"
|
|
||||||
window/stretch/aspect="expand"
|
|
||||||
|
|
||||||
[input]
|
|
||||||
|
|
||||||
ui_accept={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
ui_left={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
|
||||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
|
||||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
ui_right={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
|
||||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
|
||||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
ui_up={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
|
|
||||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
|
||||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
ui_down={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
|
||||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
|
||||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
sprint={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
interact={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
"dialogue interact"={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
lookdown={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
[rendering]
|
|
||||||
|
|
||||||
textures/canvas_textures/default_texture_filter=0
|
|
||||||
renderer/rendering_method.mobile="gl_compatibility"
|
|
17
scroll.gd
17
scroll.gd
@ -1,17 +0,0 @@
|
|||||||
extends Camera2D
|
|
||||||
|
|
||||||
|
|
||||||
var max
|
|
||||||
var min
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
$dialogue.global_position = self.get_screen_center_position() - Vector2(55,60)
|
|
||||||
#$vingette.global_position = self.get_screen_center_position() - $vingette.size / 2
|
|
||||||
#$blur.global_position = self.get_screen_center_position() - $vingette.size / 2
|
|
@ -1,24 +0,0 @@
|
|||||||
shader_type canvas_item;
|
|
||||||
render_mode blend_mix;
|
|
||||||
|
|
||||||
uniform float radius = 5.0;
|
|
||||||
uniform vec4 modulate : source_color;
|
|
||||||
|
|
||||||
void fragment() {
|
|
||||||
vec2 ps = TEXTURE_PIXEL_SIZE;
|
|
||||||
|
|
||||||
vec4 shadow = texture(TEXTURE, UV + vec2(-radius, -radius) * ps);
|
|
||||||
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(-radius, 0.0) * ps);
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(-radius, radius) * ps);
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(0.0, -radius) * ps);
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(0.0, radius) * ps);
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(radius, -radius) * ps);
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(radius, 0.0) * ps);
|
|
||||||
shadow += texture(TEXTURE, UV + vec2(radius, radius) * ps);
|
|
||||||
shadow /= 8.0;
|
|
||||||
shadow *= modulate;
|
|
||||||
|
|
||||||
vec4 col = texture(TEXTURE, UV);
|
|
||||||
COLOR = mix(shadow, col, col.a);
|
|
||||||
}
|
|
BIN
sheet1.png
BIN
sheet1.png
Binary file not shown.
Before Width: | Height: | Size: 15 KiB |
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://45fgpfmo6jpm"
|
|
||||||
path="res://.godot/imported/sheet1.png-df3b94edccf6a27528de01b5fa16fed6.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sheet1.png"
|
|
||||||
dest_files=["res://.godot/imported/sheet1.png-df3b94edccf6a27528de01b5fa16fed6.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
BIN
silly_fella.png
BIN
silly_fella.png
Binary file not shown.
Before Width: | Height: | Size: 605 B |
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://dvrxgvepbbhl7"
|
|
||||||
path="res://.godot/imported/silly_fella.png-28d814c2d5e2db480a226b37d1c97cac.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://silly_fella.png"
|
|
||||||
dest_files=["res://.godot/imported/silly_fella.png-28d814c2d5e2db480a226b37d1c97cac.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
@ -1,18 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://d00vg8sfapfvi"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_j757x"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ypdmu"]
|
|
||||||
size = Vector2(12, 12)
|
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D"]
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
texture = ExtResource("1_j757x")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(34, 244, 12, 12)
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
position = Vector2(6, 6)
|
|
||||||
shape = SubResource("RectangleShape2D_ypdmu")
|
|
11
spikes.gd
11
spikes.gd
@ -1,11 +0,0 @@
|
|||||||
extends CharacterBody2D
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if body.name == "plr" and body.can_move:
|
|
||||||
body.get_node("AnimationPlayer").play("death")
|
|
||||||
body.position = get_tree().current_scene.get_node("CheckPoints").current.position
|
|
||||||
get_parent().get_node("cloud").fail = true
|
|
||||||
await body.get_node("AnimationPlayer").animation_finished
|
|
||||||
body.get_node("AnimatedSprite2D").modulate = Color(1,1,1,1)
|
|
25
spikes.tscn
25
spikes.tscn
@ -1,25 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://dd774nk6uqj8k"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://spikes.gd" id="1_8aurg"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_bldt1"]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i1t6q"]
|
|
||||||
size = Vector2(17, 2)
|
|
||||||
|
|
||||||
[node name="spikes" type="CharacterBody2D"]
|
|
||||||
script = ExtResource("1_8aurg")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
position = Vector2(-9, 0)
|
|
||||||
texture = ExtResource("1_bldt1")
|
|
||||||
centered = false
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(320, 190, 17, 2)
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
position = Vector2(-0.5, 1)
|
|
||||||
shape = SubResource("RectangleShape2D_i1t6q")
|
|
||||||
|
|
||||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
|
44
the end.gd
44
the end.gd
@ -1,44 +0,0 @@
|
|||||||
extends Sprite2D
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
||||||
var sizer = 648
|
|
||||||
|
|
||||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
|
||||||
if body.name == "plr":
|
|
||||||
body.can_move = false
|
|
||||||
self.visible = false
|
|
||||||
$Area2D.queue_free()
|
|
||||||
var dial = body.get_node("Camera2D/dialogue")
|
|
||||||
var tweener2 = get_tree().create_tween()
|
|
||||||
tweener2.tween_property(get_parent().get_node("the_hole"),"volume_db",-100,2)
|
|
||||||
dial.visible = true
|
|
||||||
dial.dialogue("Wow...","upsidedown",0.5)
|
|
||||||
await get_parent().proceed
|
|
||||||
dial.dialogue("5 {CURRENCY}.","nervous",0.5)
|
|
||||||
await get_parent().proceed
|
|
||||||
dial.dialogue("That was worth it!","normal",0.5)
|
|
||||||
await get_parent().proceed
|
|
||||||
dial.dialogue("How am I supposed to get back up...","nervous",2)
|
|
||||||
await get_parent().proceed
|
|
||||||
dial.dialogue("Cliffhanger!","normal",1)
|
|
||||||
await get_parent().proceed
|
|
||||||
dial.visible = false
|
|
||||||
var fader = body.get_node("CanvasLayer/fadeout")
|
|
||||||
fader.size.y = 0
|
|
||||||
fader.visible = true
|
|
||||||
var tweener = get_tree().create_tween()
|
|
||||||
tweener.set_ease(Tween.EASE_OUT)
|
|
||||||
tweener.set_trans(Tween.TRANS_BOUNCE)
|
|
||||||
tweener.tween_property(fader,"size",Vector2(1152,sizer),3)
|
|
||||||
|
|
||||||
await tweener.finished
|
|
||||||
await get_tree().create_timer(1).timeout
|
|
||||||
get_tree().change_scene_to_file("res://end.tscn")
|
|
BIN
the hole.ogg
BIN
the hole.ogg
Binary file not shown.
@ -1,19 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="oggvorbisstr"
|
|
||||||
type="AudioStreamOggVorbis"
|
|
||||||
uid="uid://bnicwbjceyq76"
|
|
||||||
path="res://.godot/imported/the hole.ogg-6c13aaf3c87211abc409282d2c77c36e.oggvorbisstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://the hole.ogg"
|
|
||||||
dest_files=["res://.godot/imported/the hole.ogg-6c13aaf3c87211abc409282d2c77c36e.oggvorbisstr"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=true
|
|
||||||
loop_offset=0
|
|
||||||
bpm=0
|
|
||||||
beat_count=0
|
|
||||||
bar_beats=4
|
|
39
typewrite.gd
39
typewrite.gd
@ -1,39 +0,0 @@
|
|||||||
extends Sprite2D
|
|
||||||
|
|
||||||
signal di_continue
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
#var canvas = get_parent().get_node("CanvasLayer")
|
|
||||||
#await get_tree().create_timer(0.1).timeout
|
|
||||||
#get_parent().remove_child(self)
|
|
||||||
#canvas.add_child(self)
|
|
||||||
pass
|
|
||||||
|
|
||||||
var typing = false
|
|
||||||
|
|
||||||
func dialogue(new_text,icon,dur):
|
|
||||||
if typing == true:
|
|
||||||
typing = false
|
|
||||||
await di_continue
|
|
||||||
typing = true
|
|
||||||
var icons = $Icons.get_children()
|
|
||||||
for i in icons:
|
|
||||||
i.visible = false
|
|
||||||
if i.name == icon:
|
|
||||||
i.visible = true
|
|
||||||
var leng = len(new_text) + 1
|
|
||||||
$RichTextLabel.visible_characters = 0
|
|
||||||
$RichTextLabel.text = new_text
|
|
||||||
for i in leng:
|
|
||||||
if typing == false:
|
|
||||||
di_continue.emit()
|
|
||||||
$AudioStreamPlayer.stop()
|
|
||||||
return
|
|
||||||
$RichTextLabel.visible_characters = i
|
|
||||||
$AudioStreamPlayer.play()
|
|
||||||
$Timer.start(dur/leng)
|
|
||||||
await $Timer.timeout
|
|
||||||
typing = false
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
@ -1,13 +0,0 @@
|
|||||||
shader_type canvas_item;
|
|
||||||
|
|
||||||
uniform vec4 color: source_color;
|
|
||||||
uniform float multiplier = 0.2;
|
|
||||||
uniform float softness = 3.0;
|
|
||||||
|
|
||||||
void fragment()
|
|
||||||
{
|
|
||||||
float value = distance(UV, vec2(0.5));
|
|
||||||
COLOR = vec4(color.rgb, smoothstep(multiplier, softness,value));
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
@ -1,9 +0,0 @@
|
|||||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://btj4q14v2jd0t"]
|
|
||||||
|
|
||||||
[ext_resource type="Shader" path="res://vingette.gdshader" id="1_bbfr1"]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
shader = ExtResource("1_bbfr1")
|
|
||||||
shader_parameter/color = Color(0.0901961, 0.0901961, 0.0901961, 1)
|
|
||||||
shader_parameter/multiplier = 0.0
|
|
||||||
shader_parameter/softness = 1.92
|
|
BIN
wandering.ogg
BIN
wandering.ogg
Binary file not shown.
@ -1,19 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="oggvorbisstr"
|
|
||||||
type="AudioStreamOggVorbis"
|
|
||||||
uid="uid://c0cy533wk03js"
|
|
||||||
path="res://.godot/imported/wandering.ogg-bc10e01db6ecc090ccd5bf1952a88b68.oggvorbisstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://wandering.ogg"
|
|
||||||
dest_files=["res://.godot/imported/wandering.ogg-bc10e01db6ecc090ccd5bf1952a88b68.oggvorbisstr"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=true
|
|
||||||
loop_offset=0
|
|
||||||
bpm=0
|
|
||||||
beat_count=0
|
|
||||||
bar_beats=4
|
|
Loading…
Reference in New Issue
Block a user