Compare commits
No commits in common. "d44b4cc724bf0df11742d3b7a28f1bd595972bfe" and "d8488fd557ad92eb6c7bc7ad3530e75041a4c7a5" have entirely different histories.
d44b4cc724
...
d8488fd557
2
.gitattributes
vendored
2
.gitattributes
vendored
@ -1,2 +0,0 @@
|
||||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
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15
.gitignore
vendored
15
.gitignore
vendored
@ -1,2 +1,17 @@
|
||||
# ---> Godot
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
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||||
|
||||
# Godot-specific ignores
|
||||
.import/
|
||||
export.cfg
|
||||
export_presets.cfg
|
||||
|
||||
# Imported translations (automatically generated from CSV files)
|
||||
*.translation
|
||||
|
||||
# Mono-specific ignores
|
||||
.mono/
|
||||
data_*/
|
||||
mono_crash.*.json
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||||
|
||||
|
@ -1,5 +0,0 @@
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||||
extends Node2D
|
||||
|
||||
|
||||
|
||||
@export var current : CharacterBody2D
|
BIN
HackerBasic.ttf
BIN
HackerBasic.ttf
Binary file not shown.
@ -1,38 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://3pvmifrm3xhh"
|
||||
path="res://.godot/imported/HackerBasic.ttf-aa7eb7cf3d0776599b28827728f98419.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://HackerBasic.ttf"
|
||||
dest_files=["res://.godot/imported/HackerBasic.ttf-aa7eb7cf3d0776599b28827728f98419.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=0
|
||||
generate_mipmaps=false
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
hinting=1
|
||||
subpixel_positioning=1
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[{
|
||||
"chars": [],
|
||||
"glyphs": [],
|
||||
"name": "New Configuration",
|
||||
"size": Vector2i(16, 0)
|
||||
}]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
9
LICENSE
Normal file
9
LICENSE
Normal file
@ -0,0 +1,9 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2023 imk
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
@ -1,42 +0,0 @@
|
||||
@tool
|
||||
extends Node2D
|
||||
|
||||
|
||||
@export var pos1 : Vector2 = Vector2(0,0)
|
||||
@export var pos2 : Vector2 = Vector2(2,9)
|
||||
@export var debugging : bool = false
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||||
# Called when the node enters the scene tree for the first time.
|
||||
@export var speed : int = 1
|
||||
|
||||
var cur = 0
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||||
|
||||
func _ready():
|
||||
if not Engine.is_editor_hint():
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||||
$start.global_position = pos1
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||||
$end.global_position = pos2
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
if Engine.is_editor_hint():
|
||||
$start.global_position = pos1
|
||||
$end.global_position = pos2
|
||||
if not debugging:
|
||||
return
|
||||
|
||||
var tweener = get_tree().create_tween()
|
||||
if cur == 0:
|
||||
tweener.tween_property($Platform,"global_position",pos1,speed)
|
||||
await tweener.finished
|
||||
$Platform.queue_redraw()
|
||||
$Platform.global_position = pos1
|
||||
await get_tree().create_timer(3).timeout
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||||
cur = 1
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||||
elif cur == 1:
|
||||
tweener.tween_property($Platform,"global_position",pos2,speed)
|
||||
await tweener.finished
|
||||
$Platform.queue_redraw()
|
||||
$Platform.global_position = pos2
|
||||
await get_tree().create_timer(3).timeout
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||||
cur = 0
|
||||
|
49
Node2D.gd
49
Node2D.gd
@ -1,49 +0,0 @@
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||||
extends Node2D
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||||
|
||||
var can_move = true
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
if SaveHandler.settings["checkpoint"] == "":
|
||||
$continue.modulate = Color("747474")
|
||||
can_move = false
|
||||
$"new game".text = "[u][center]new game"
|
||||
|
||||
var switch = false
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("ui_down") and can_move:
|
||||
if switch == false:
|
||||
switch = true
|
||||
$"new game".text = "[center]new game"
|
||||
$continue.text = "[u][center]continue"
|
||||
else:
|
||||
switch = false
|
||||
$"new game".text = "[u][center]new game"
|
||||
$continue.text = "[center]continue"
|
||||
if Input.is_action_just_pressed("ui_up") and can_move:
|
||||
if switch == false:
|
||||
switch = true
|
||||
$"new game".text = "[center]new game"
|
||||
$continue.text = "[u][center]continue"
|
||||
else:
|
||||
switch = false
|
||||
$"new game".text = "[u][center]new game"
|
||||
$continue.text = "[center]continue"
|
||||
|
||||
if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("ui_accept"):
|
||||
if switch == false:
|
||||
SaveHandler.set_setting("LoadSave",false)
|
||||
else:
|
||||
SaveHandler.set_setting("LoadSave",true)
|
||||
var tweener = get_tree().create_tween()
|
||||
var tweener2 = get_tree().create_tween()
|
||||
tweener2.tween_property(get_parent().get_node("AudioStreamPlayer2D"),"volume_db",-100,3)
|
||||
var recter = get_parent().get_node("CanvasLayer/ColorRect")
|
||||
tweener.set_ease(Tween.EASE_IN)
|
||||
tweener.set_trans(Tween.TRANS_CUBIC)
|
||||
tweener.tween_property(recter,"size",Vector2(1152,648),2)
|
||||
await tweener.finished
|
||||
await get_tree().create_timer(1).timeout
|
||||
get_tree().change_scene_to_file("res://node_2d.tscn")
|
15
SPIKE.GD.gd
15
SPIKE.GD.gd
@ -1,15 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if body.name == "plr" and body.can_move:
|
||||
body.can_move = false
|
||||
var dial = body.get_node("Camera2D/dialogue")
|
||||
dial.visible = true
|
||||
dial.dialogue("Erm...","upsidedown",0.5)
|
||||
await get_parent().proceed
|
||||
dial.dialogue("Get out of my way...","nervous",0.5)
|
||||
await get_parent().proceed
|
||||
dial.dialogue("I HATE spikes in tunnels...", "normal", 0.5)
|
||||
await get_parent().proceed
|
@ -1,24 +0,0 @@
|
||||
extends Node2D
|
||||
|
||||
@export var settings : Dictionary = {"checkpoint"="","LoadSave"=false}
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
if FileAccess.file_exists("user://settings"):
|
||||
var filer = FileAccess.open("user://settings",FileAccess.READ)
|
||||
var tempson = JSON.new()
|
||||
tempson.parse(filer.get_as_text())
|
||||
settings = tempson.get_data()
|
||||
else:
|
||||
writesave()
|
||||
|
||||
|
||||
func writesave():
|
||||
var filer = FileAccess.open("user://settings", FileAccess.WRITE)
|
||||
filer.store_string(JSON.stringify(settings))
|
||||
|
||||
func set_setting(namer,value):
|
||||
settings[namer] = value
|
||||
writesave()
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
@ -1,6 +0,0 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://0r1xemftuteu"]
|
||||
|
||||
[ext_resource type="Script" path="res://SaveHandler.gd" id="1_j7ngb"]
|
||||
|
||||
[node name="SaveHandler" type="Node2D"]
|
||||
script = ExtResource("1_j7ngb")
|
394
TILES.tres
394
TILES.tres
@ -1,394 +0,0 @@
|
||||
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://caxx0q7nei3h7"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_oi8tv"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_37hlk"]
|
||||
texture = ExtResource("1_oi8tv")
|
||||
10:13/0 = 0
|
||||
10:13/0/terrain_set = 0
|
||||
10:13/0/terrain = 5
|
||||
10:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
10:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
10:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
10:14/0 = 0
|
||||
10:14/0/terrain_set = 0
|
||||
10:14/0/terrain = 5
|
||||
10:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
10:14/0/physics_layer_0/angular_velocity = 0.0
|
||||
10:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
11:14/0 = 0
|
||||
11:14/0/terrain_set = 0
|
||||
11:14/0/terrain = 5
|
||||
11:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
11:14/0/physics_layer_0/angular_velocity = 0.0
|
||||
11:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
12:14/0 = 0
|
||||
12:14/0/terrain_set = 0
|
||||
12:14/0/terrain = 5
|
||||
12:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:14/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
12:13/0 = 0
|
||||
12:13/0/terrain_set = 0
|
||||
12:13/0/terrain = 5
|
||||
12:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
11:13/0 = 0
|
||||
11:13/0/terrain_set = 0
|
||||
11:13/0/terrain = 5
|
||||
11:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
11:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
11:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
13:13/0 = 0
|
||||
13:13/0/terrain_set = 0
|
||||
13:13/0/terrain = 5
|
||||
13:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
13:14/0 = 0
|
||||
13:14/0/terrain_set = 0
|
||||
13:14/0/terrain = 5
|
||||
13:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:14/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
14:12/0 = 0
|
||||
14:12/0/terrain_set = 0
|
||||
14:12/0/terrain = 1
|
||||
14:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
14:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
14:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
14:11/0 = 0
|
||||
14:11/0/terrain_set = 0
|
||||
14:11/0/terrain = 1
|
||||
14:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
14:11/0/physics_layer_0/angular_velocity = 0.0
|
||||
14:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
15:11/0 = 0
|
||||
15:11/0/terrain_set = 0
|
||||
15:11/0/terrain = 1
|
||||
15:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
15:11/0/physics_layer_0/angular_velocity = 0.0
|
||||
15:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
16:11/0 = 0
|
||||
16:11/0/terrain_set = 0
|
||||
16:11/0/terrain = 1
|
||||
16:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
16:11/0/physics_layer_0/angular_velocity = 0.0
|
||||
16:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
17:11/0 = 0
|
||||
17:11/0/terrain_set = 0
|
||||
17:11/0/terrain = 1
|
||||
17:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
17:11/0/physics_layer_0/angular_velocity = 0.0
|
||||
17:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
17:12/0 = 0
|
||||
17:12/0/terrain_set = 0
|
||||
17:12/0/terrain = 1
|
||||
17:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
17:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
17:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
17:13/0 = 0
|
||||
17:13/0/terrain_set = 0
|
||||
17:13/0/terrain = 1
|
||||
17:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
17:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
17:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
16:12/0 = 0
|
||||
16:12/0/terrain_set = 0
|
||||
16:12/0/terrain = 1
|
||||
16:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
16:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
16:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
15:12/0 = 0
|
||||
15:12/0/terrain_set = 0
|
||||
15:12/0/terrain = 1
|
||||
15:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
15:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
15:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 3
|
||||
2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 3
|
||||
1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 3
|
||||
0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:4/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
0:3/0 = 0
|
||||
0:3/0/terrain_set = 0
|
||||
0:3/0/terrain = 4
|
||||
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
1:3/0 = 0
|
||||
1:3/0/terrain_set = 0
|
||||
1:3/0/terrain = 4
|
||||
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
2:3/0 = 0
|
||||
2:3/0/terrain_set = 0
|
||||
2:3/0/terrain = 4
|
||||
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 1
|
||||
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 1
|
||||
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
3:1/0 = 0
|
||||
3:1/0/terrain_set = 0
|
||||
3:1/0/terrain = 0
|
||||
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
3:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
2:1/0/terrains_peering_bit/right_side = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/next_alternative_id = 3
|
||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 0
|
||||
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/1 = 1
|
||||
1:1/1/transpose = true
|
||||
1:1/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:1/1/physics_layer_0/angular_velocity = 0.0
|
||||
1:1/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
1:1/2 = 2
|
||||
1:1/2/flip_h = true
|
||||
1:1/2/transpose = true
|
||||
1:1/2/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:1/2/physics_layer_0/angular_velocity = 0.0
|
||||
1:1/2/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
2:2/0/terrains_peering_bit/right_side = 0
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
2:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
3:2/0 = 0
|
||||
3:2/0/terrain_set = 0
|
||||
3:2/0/terrain = 0
|
||||
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
3:2/0/terrains_peering_bit/left_side = 0
|
||||
3:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
3:2/0/terrains_peering_bit/top_side = 0
|
||||
4:3/0 = 0
|
||||
4:3/0/terrain_set = 0
|
||||
4:3/0/terrain = 2
|
||||
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:3/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:3/0/terrains_peering_bit/top_side = 1
|
||||
5:2/next_alternative_id = 2
|
||||
5:2/0 = 0
|
||||
5:2/0/terrain_set = 0
|
||||
5:2/0/terrain = 2
|
||||
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:2/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:2/0/terrains_peering_bit/left_side = 1
|
||||
5:2/1 = 1
|
||||
5:2/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:2/1/physics_layer_0/angular_velocity = 0.0
|
||||
5:1/0 = 0
|
||||
5:1/0/terrain_set = 0
|
||||
5:1/0/terrain = 2
|
||||
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
5:1/0/physics_layer_0/angular_velocity = 0.0
|
||||
5:1/0/terrains_peering_bit/left_side = 1
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 2
|
||||
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
4:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
4:0/0/terrains_peering_bit/bottom_side = 1
|
||||
3:0/0 = 0
|
||||
3:0/0/terrain_set = 0
|
||||
3:0/0/terrain = 2
|
||||
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
3:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
3:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 2
|
||||
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
2:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 2
|
||||
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 2
|
||||
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
0:0/0/physics_layer_0/angular_velocity = 0.0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
18:18/0 = 0
|
||||
18:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
18:18/0/physics_layer_0/angular_velocity = 0.0
|
||||
18:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
|
||||
18:17/0 = 0
|
||||
18:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
18:17/0/physics_layer_0/angular_velocity = 0.0
|
||||
18:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
|
||||
18:16/0 = 0
|
||||
18:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
18:16/0/physics_layer_0/angular_velocity = 0.0
|
||||
18:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, -8, 8, -8, -8)
|
||||
19:16/next_alternative_id = 2
|
||||
19:16/0 = 0
|
||||
19:16/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
19:16/0/physics_layer_0/angular_velocity = 0.0
|
||||
19:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
19:16/1 = 1
|
||||
19:16/1/transpose = true
|
||||
19:16/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
19:16/1/physics_layer_0/angular_velocity = 0.0
|
||||
19:16/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
19:17/next_alternative_id = 2
|
||||
19:17/0 = 0
|
||||
19:17/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
19:17/0/physics_layer_0/angular_velocity = 0.0
|
||||
19:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
19:17/1 = 1
|
||||
19:17/1/transpose = true
|
||||
19:17/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
19:17/1/physics_layer_0/angular_velocity = 0.0
|
||||
19:17/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
19:18/next_alternative_id = 2
|
||||
19:18/0 = 0
|
||||
19:18/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
19:18/0/physics_layer_0/angular_velocity = 0.0
|
||||
19:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
19:18/1 = 1
|
||||
19:18/1/transpose = true
|
||||
19:18/1/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
19:18/1/physics_layer_0/angular_velocity = 0.0
|
||||
19:18/1/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8)
|
||||
12:11/0 = 0
|
||||
12:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:11/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -4.5, 5.5, -2, 3, 3, -1, 6, -4.5, 8, -8, -8, -8)
|
||||
12:12/0 = 0
|
||||
12:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
12:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
12:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, 8, -8, 8)
|
||||
13:12/0 = 0
|
||||
13:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, -8, 8, 8)
|
||||
13:11/0 = 0
|
||||
13:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
13:11/0/physics_layer_0/angular_velocity = 0.0
|
||||
13:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, 8, 8, -8)
|
||||
11:12/0 = 0
|
||||
11:12/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
11:12/0/physics_layer_0/angular_velocity = 0.0
|
||||
11:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 6, 8, -8, 8)
|
||||
14:13/0 = 0
|
||||
14:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
14:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
14:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -2.5, 0.5, 3.5, -6, 8, -8, 8, 8)
|
||||
7:15/0 = 0
|
||||
7:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
7:15/0/physics_layer_0/angular_velocity = 0.0
|
||||
9:14/0 = 0
|
||||
9:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
9:14/0/physics_layer_0/angular_velocity = 0.0
|
||||
9:13/0 = 0
|
||||
9:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
9:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:15/0 = 0
|
||||
1:15/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:15/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:15/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 8, -8, 8, -8, -8)
|
||||
1:14/0 = 0
|
||||
1:14/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:14/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:14/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 8, -8, 8, -8, -8)
|
||||
1:13/0 = 0
|
||||
1:13/0/physics_layer_0/linear_velocity = Vector2(0, 0)
|
||||
1:13/0/physics_layer_0/angular_velocity = 0.0
|
||||
1:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-3, -8, -3, 8, -8, 8, -8, -8)
|
||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 3
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "yah"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "rocks"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
terrain_set_0/terrain_2/name = "nature"
|
||||
terrain_set_0/terrain_2/color = Color(0.46875, 0.5, 0.25, 1)
|
||||
terrain_set_0/terrain_3/name = "rocky path"
|
||||
terrain_set_0/terrain_3/color = Color(0.375, 0.5, 0.25, 1)
|
||||
terrain_set_0/terrain_4/name = "broken path"
|
||||
terrain_set_0/terrain_4/color = Color(0.28125, 0.5, 0.25, 1)
|
||||
terrain_set_0/terrain_5/name = "dirt"
|
||||
terrain_set_0/terrain_5/color = Color(0.25, 0.5, 0.3125, 1)
|
||||
sources/1 = SubResource("TileSetAtlasSource_37hlk")
|
Binary file not shown.
Binary file not shown.
@ -1,24 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bdpql7v8x0ajy"
|
||||
path="res://.godot/imported/beep.wav-bc4655fdf7ad7a97d3e9727a4f4dc437.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://beep.wav"
|
||||
dest_files=["res://.godot/imported/beep.wav-bc4655fdf7ad7a97d3e9727a4f4dc437.sample"]
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||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
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||||
compress/mode=0
|
@ -1,23 +0,0 @@
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[gd_scene load_steps=3 format=3 uid="uid://odpq23pduo6y"]
|
||||
|
||||
[ext_resource type="Script" path="res://spikes.gd" id="1_lgxat"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_6ke6f"]
|
||||
|
||||
[node name="bigspike" type="CharacterBody2D"]
|
||||
script = ExtResource("1_lgxat")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-8, -16)
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||||
texture = ExtResource("2_6ke6f")
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||||
centered = false
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||||
region_enabled = true
|
||||
region_rect = Rect2(112, 240, 16, 16)
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||||
[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Area2D"]
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position = Vector2(0, -1)
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scale = Vector2(0.762194, 0.845913)
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polygon = PackedVector2Array(0, -16, 1, -16, 7.87202, -3.54646, 9.18402, 0, -8, 0, -7.87202, -1.18215, -1.312, -14.1859)
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||||
|
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[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
@ -1,14 +0,0 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform float blur_amount : hint_range(0, 5);
|
||||
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
|
||||
|
||||
uniform vec4 color: source_color;
|
||||
uniform float multiplier = 0.2;
|
||||
uniform float softness = 3.0;
|
||||
|
||||
void fragment() {
|
||||
float value = distance(UV, vec2(0.5)) * -1.0;
|
||||
// COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount);
|
||||
COLOR = textureLod(SCREEN_TEXTURE,SCREEN_UV, smoothstep(softness, multiplier,value));
|
||||
}
|
18
box.tscn
18
box.tscn
@ -1,18 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://c71awxjnumu3l"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_d8se8"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8vkj6"]
|
||||
size = Vector2(34, 34)
|
||||
|
||||
[node name="box" type="StaticBody2D"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_d8se8")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(63, 207, 34, 34)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(17, 17)
|
||||
shape = SubResource("RectangleShape2D_8vkj6")
|
@ -1,22 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
@export var checked : bool = false
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if not checked:
|
||||
if body.name == "plr":
|
||||
checked = true
|
||||
get_parent().current = self
|
||||
$AudioStreamPlayer.play()
|
||||
$AnimatedSprite2D.play("checked")
|
||||
SaveHandler.set_setting("checkpoint",self.name)
|
@ -1,54 +0,0 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://bfroah50qq5gb"]
|
||||
|
||||
[ext_resource type="Script" path="res://checkpoint.gd" id="1_dskwv"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_v47p3"]
|
||||
[ext_resource type="AudioStream" uid="uid://dl273eryfwl8x" path="res://checkpoint.wav" id="3_wd3wv"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wjet7"]
|
||||
atlas = ExtResource("2_v47p3")
|
||||
region = Rect2(64, 295, 13, 25)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8werw"]
|
||||
atlas = ExtResource("2_v47p3")
|
||||
region = Rect2(39, 295, 13, 25)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_2o0ox"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wjet7")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"checked",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_8werw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6j55p"]
|
||||
size = Vector2(13, 25)
|
||||
|
||||
[node name="Checkpoint" type="CharacterBody2D"]
|
||||
script = ExtResource("1_dskwv")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(-7, -15)
|
||||
sprite_frames = SubResource("SpriteFrames_2o0ox")
|
||||
centered = false
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(-0.5, -2.5)
|
||||
shape = SubResource("RectangleShape2D_6j55p")
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("3_wd3wv")
|
||||
|
||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
BIN
checkpoint.wav
BIN
checkpoint.wav
Binary file not shown.
@ -1,24 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dl273eryfwl8x"
|
||||
path="res://.godot/imported/checkpoint.wav-5ba2b0466c3cca33e652822091dc2dab.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://checkpoint.wav"
|
||||
dest_files=["res://.godot/imported/checkpoint.wav-5ba2b0466c3cca33e652822091dc2dab.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
chess_basic.ttf
BIN
chess_basic.ttf
Binary file not shown.
@ -1,38 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://d3o43pvd1ouya"
|
||||
path="res://.godot/imported/chess_basic.ttf-6cfbfe5119f83c80da96c9edebaf9216.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://chess_basic.ttf"
|
||||
dest_files=["res://.godot/imported/chess_basic.ttf-6cfbfe5119f83c80da96c9edebaf9216.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=0
|
||||
generate_mipmaps=false
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
hinting=1
|
||||
subpixel_positioning=1
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[{
|
||||
"chars": [],
|
||||
"glyphs": [],
|
||||
"name": "New Configuration",
|
||||
"size": Vector2i(16, 0)
|
||||
}]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
36
cloud.gd
36
cloud.gd
@ -1,36 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
@export var enabled = false
|
||||
@export var fail = false
|
||||
|
||||
func _physics_process(delta):
|
||||
if not enabled:
|
||||
self.visible = false
|
||||
return
|
||||
self.visible = true
|
||||
var plr = get_parent().get_node("plr")
|
||||
if plr.is_on_floor() or fail:
|
||||
fail = false
|
||||
position = plr.position + Vector2(0,60)
|
||||
else:
|
||||
position.x = plr.position.x
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if not enabled:
|
||||
return
|
||||
if body.name == "plr":
|
||||
body.can_move = false
|
||||
body.on_ladder = false
|
||||
body.wall = "none"
|
||||
body.airjump = false
|
||||
var tweener = get_tree().create_tween()
|
||||
$AudioStreamPlayer.play()
|
||||
tweener.tween_property(body,"position",get_parent().get_node("CheckPoints").current.position,1)
|
||||
await tweener.finished
|
||||
body.can_move = true
|
||||
|
29
cloud.tscn
29
cloud.tscn
@ -1,29 +0,0 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://n72os6i7xjq0"]
|
||||
|
||||
[ext_resource type="Script" path="res://cloud.gd" id="1_nppen"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_ykyww"]
|
||||
[ext_resource type="AudioStream" uid="uid://ba0nag2pymsps" path="res://move.wav" id="3_aab8e"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2c8e7"]
|
||||
size = Vector2(32, 7)
|
||||
|
||||
[node name="cloud" type="CharacterBody2D"]
|
||||
script = ExtResource("1_nppen")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-16, 0)
|
||||
texture = ExtResource("2_ykyww")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(80, 298, 32, 6)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(0, 2.5)
|
||||
shape = SubResource("RectangleShape2D_2c8e7")
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource("3_aab8e")
|
||||
|
||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
BIN
credits.ogg
BIN
credits.ogg
Binary file not shown.
@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://dpvannddny8of"
|
||||
path="res://.godot/imported/credits.ogg-8c9cd2d1824a8a2e3c80e059a8e9e336.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://credits.ogg"
|
||||
dest_files=["res://.godot/imported/credits.ogg-8c9cd2d1824a8a2e3c80e059a8e9e336.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
18
endcam.gd
18
endcam.gd
@ -1,18 +0,0 @@
|
||||
extends Camera2D
|
||||
|
||||
var end = 600
|
||||
|
||||
var read = false
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
|
||||
var tweener = get_tree().create_tween()
|
||||
tweener.tween_property(self,"position",Vector2(0,end),40)
|
||||
await tweener.finished
|
||||
get_parent().get_node("RichTextLabel").text += "\n \n press [enter] to return to the main menu"
|
||||
read = true
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
if read and Input.is_action_just_pressed("interact"):
|
||||
get_tree().change_scene_to_file("res://menu.tscn")
|
16
entering.gd
16
entering.gd
@ -1,16 +0,0 @@
|
||||
extends Area2D
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
|
||||
func _on_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if body.name == "plr":
|
||||
get_parent().get_node("cloud").enabled = true
|
29
explorer.gd
29
explorer.gd
@ -1,29 +0,0 @@
|
||||
extends CollisionShape2D
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
var cool = false
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("interact"):
|
||||
if get_parent().get_parent().get_parent().get_node("plr") in get_parent().get_overlapping_bodies() and not cool:
|
||||
cool = true
|
||||
var body = get_parent().get_parent().get_parent().get_node("plr")
|
||||
body.can_move = false
|
||||
var dial = body.get_node("Camera2D/dialogue")
|
||||
dial.visible = true
|
||||
dial.dialogue("Hi, what are you doing here?","normal",0.5)
|
||||
await get_parent().get_parent().get_parent().proceed
|
||||
dial.dialogue("I'm just placing down flags and exploring, but I'm a bit scared to proceed.","explorer",0.5)
|
||||
await get_parent().get_parent().get_parent().proceed
|
||||
dial.dialogue("Why?","normal",0.5)
|
||||
await get_parent().get_parent().get_parent().proceed
|
||||
dial.dialogue("There are too many spikes ahead.","explorer",0.5)
|
||||
await get_parent().get_parent().get_parent().proceed
|
||||
dial.visible = false
|
||||
body.can_move = true
|
||||
await get_tree().create_timer(1).timeout
|
||||
cool = false
|
BIN
explorer.png
BIN
explorer.png
Binary file not shown.
Before Width: | Height: | Size: 226 B |
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://btw7cy3q5fxng"
|
||||
path="res://.godot/imported/explorer.png-08f0f192286bcc95860276c74b2c58d7.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://explorer.png"
|
||||
dest_files=["res://.godot/imported/explorer.png-08f0f192286bcc95860276c74b2c58d7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
@ -1,202 +0,0 @@
|
||||
[preset.0]
|
||||
|
||||
name="Windows Desktop"
|
||||
platform="Windows Desktop"
|
||||
runnable=true
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../desktop/Wicked Depths Win.zip"
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=0
|
||||
binary_format/embed_pck=false
|
||||
texture_format/bptc=true
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
binary_format/architecture="x86_64"
|
||||
codesign/enable=false
|
||||
codesign/timestamp=true
|
||||
codesign/timestamp_server_url=""
|
||||
codesign/digest_algorithm=1
|
||||
codesign/description=""
|
||||
codesign/custom_options=PackedStringArray()
|
||||
application/modify_resources=true
|
||||
application/icon=""
|
||||
application/console_wrapper_icon=""
|
||||
application/icon_interpolation=4
|
||||
application/file_version=""
|
||||
application/product_version=""
|
||||
application/company_name=""
|
||||
application/product_name=""
|
||||
application/file_description=""
|
||||
application/copyright=""
|
||||
application/trademarks=""
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
ssh_remote_deploy/port="22"
|
||||
ssh_remote_deploy/extra_args_ssh=""
|
||||
ssh_remote_deploy/extra_args_scp=""
|
||||
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
|
||||
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
|
||||
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
|
||||
$settings = New-ScheduledTaskSettingsSet
|
||||
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
|
||||
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
|
||||
Start-ScheduledTask -TaskName godot_remote_debug
|
||||
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
|
||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
|
||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
||||
|
||||
[preset.1]
|
||||
|
||||
name="macOS"
|
||||
platform="macOS"
|
||||
runnable=true
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../desktop/Wicked Depths MacOS.zip"
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
|
||||
[preset.1.options]
|
||||
|
||||
export/distribution_type=1
|
||||
binary_format/architecture="universal"
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
debug/export_console_wrapper=1
|
||||
application/icon=""
|
||||
application/icon_interpolation=4
|
||||
application/bundle_identifier="com.imk.wickeddepths"
|
||||
application/signature=""
|
||||
application/app_category="Games"
|
||||
application/short_version="1.0"
|
||||
application/version="1.0"
|
||||
application/copyright=""
|
||||
application/copyright_localized={}
|
||||
application/min_macos_version="10.12"
|
||||
display/high_res=true
|
||||
xcode/platform_build="14C18"
|
||||
xcode/sdk_version="13.1"
|
||||
xcode/sdk_build="22C55"
|
||||
xcode/sdk_name="macosx13.1"
|
||||
xcode/xcode_version="1420"
|
||||
xcode/xcode_build="14C18"
|
||||
codesign/codesign=1
|
||||
codesign/installer_identity=""
|
||||
codesign/apple_team_id=""
|
||||
codesign/identity=""
|
||||
codesign/entitlements/custom_file=""
|
||||
codesign/entitlements/allow_jit_code_execution=false
|
||||
codesign/entitlements/allow_unsigned_executable_memory=false
|
||||
codesign/entitlements/allow_dyld_environment_variables=false
|
||||
codesign/entitlements/disable_library_validation=false
|
||||
codesign/entitlements/audio_input=false
|
||||
codesign/entitlements/camera=false
|
||||
codesign/entitlements/location=false
|
||||
codesign/entitlements/address_book=false
|
||||
codesign/entitlements/calendars=false
|
||||
codesign/entitlements/photos_library=false
|
||||
codesign/entitlements/apple_events=false
|
||||
codesign/entitlements/debugging=false
|
||||
codesign/entitlements/app_sandbox/enabled=false
|
||||
codesign/entitlements/app_sandbox/network_server=false
|
||||
codesign/entitlements/app_sandbox/network_client=false
|
||||
codesign/entitlements/app_sandbox/device_usb=false
|
||||
codesign/entitlements/app_sandbox/device_bluetooth=false
|
||||
codesign/entitlements/app_sandbox/files_downloads=0
|
||||
codesign/entitlements/app_sandbox/files_pictures=0
|
||||
codesign/entitlements/app_sandbox/files_music=0
|
||||
codesign/entitlements/app_sandbox/files_movies=0
|
||||
codesign/entitlements/app_sandbox/helper_executables=[]
|
||||
codesign/custom_options=PackedStringArray()
|
||||
notarization/notarization=0
|
||||
privacy/microphone_usage_description=""
|
||||
privacy/microphone_usage_description_localized={}
|
||||
privacy/camera_usage_description=""
|
||||
privacy/camera_usage_description_localized={}
|
||||
privacy/location_usage_description=""
|
||||
privacy/location_usage_description_localized={}
|
||||
privacy/address_book_usage_description=""
|
||||
privacy/address_book_usage_description_localized={}
|
||||
privacy/calendar_usage_description=""
|
||||
privacy/calendar_usage_description_localized={}
|
||||
privacy/photos_library_usage_description=""
|
||||
privacy/photos_library_usage_description_localized={}
|
||||
privacy/desktop_folder_usage_description=""
|
||||
privacy/desktop_folder_usage_description_localized={}
|
||||
privacy/documents_folder_usage_description=""
|
||||
privacy/documents_folder_usage_description_localized={}
|
||||
privacy/downloads_folder_usage_description=""
|
||||
privacy/downloads_folder_usage_description_localized={}
|
||||
privacy/network_volumes_usage_description=""
|
||||
privacy/network_volumes_usage_description_localized={}
|
||||
privacy/removable_volumes_usage_description=""
|
||||
privacy/removable_volumes_usage_description_localized={}
|
||||
ssh_remote_deploy/enabled=false
|
||||
ssh_remote_deploy/host="user@host_ip"
|
||||
ssh_remote_deploy/port="22"
|
||||
ssh_remote_deploy/extra_args_ssh=""
|
||||
ssh_remote_deploy/extra_args_scp=""
|
||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
||||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
||||
open \"{temp_dir}/{exe_name}.app\" --args {cmd_args}"
|
||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
||||
kill $(pgrep -x -f \"{temp_dir}/{exe_name}.app/Contents/MacOS/{exe_name} {cmd_args}\")
|
||||
rm -rf \"{temp_dir}\""
|
||||
|
||||
[preset.2]
|
||||
|
||||
name="Web"
|
||||
platform="Web"
|
||||
runnable=true
|
||||
dedicated_server=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../../desktop/pls work/index.html"
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
encrypt_directory=false
|
||||
|
||||
[preset.2.options]
|
||||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
variant/extensions_support=false
|
||||
vram_texture_compression/for_desktop=true
|
||||
vram_texture_compression/for_mobile=false
|
||||
html/export_icon=true
|
||||
html/custom_html_shell=""
|
||||
html/head_include=""
|
||||
html/canvas_resize_policy=2
|
||||
html/focus_canvas_on_start=true
|
||||
html/experimental_virtual_keyboard=false
|
||||
progressive_web_app/enabled=false
|
||||
progressive_web_app/offline_page=""
|
||||
progressive_web_app/display=1
|
||||
progressive_web_app/orientation=0
|
||||
progressive_web_app/icon_144x144=""
|
||||
progressive_web_app/icon_180x180=""
|
||||
progressive_web_app/icon_512x512=""
|
||||
progressive_web_app/background_color=Color(0, 0, 0, 1)
|
@ -1,22 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||
|
||||
|
||||
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if body.name == "plr" and $Sprite2D.visible and body.can_move:
|
||||
$AnimationPlayer.play("shake")
|
||||
await $AnimationPlayer.animation_finished
|
||||
$Sprite2D.visible = false
|
||||
$CollisionShape2D.disabled = true
|
||||
$CPUParticles2D.emitting = true
|
||||
$cooldown.start()
|
||||
|
||||
|
||||
|
||||
func _on_cooldown_timeout():
|
||||
$Sprite2D.visible = true
|
||||
$CollisionShape2D.disabled = false
|
@ -1,9 +0,0 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://bj2fec1jrrmp2"]
|
||||
|
||||
[ext_resource type="Shader" path="res://shadow the hedgehog.gdshader" id="1_dpopf"]
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_dpopf")
|
||||
shader_parameter/background_color = null
|
||||
shader_parameter/shadow_color = null
|
||||
shader_parameter/offset_in_pixels = Vector2(10, 10)
|
@ -1,88 +0,0 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://bhsonnkuhv084"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_5g584"]
|
||||
[ext_resource type="Script" path="res://falling platform.gd" id="1_v2xtr"]
|
||||
[ext_resource type="Shader" path="res://shadow the hedgehog.gdshader" id="1_vheun"]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_b4b3u"]
|
||||
shader = ExtResource("1_vheun")
|
||||
shader_parameter/radius = 5.0
|
||||
shader_parameter/modulate = null
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vtajb"]
|
||||
size = Vector2(32, 5)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jolii"]
|
||||
size = Vector2(32, 3)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_uia04"]
|
||||
resource_name = "shake"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.1001, 0.2, 0.3, 0.4, 0.4001, 0.5, 0.6, 0.7, 0.7001, 0.8, 0.9),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(-16, -2), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1), Vector2(-16, -2), Vector2(-16, -1), Vector2(-16, -3), Vector2(-16, -1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_texqf"]
|
||||
_data = {
|
||||
"shake": SubResource("Animation_uia04")
|
||||
}
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
||||
material = SubResource("ShaderMaterial_b4b3u")
|
||||
script = ExtResource("1_v2xtr")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-16, -2)
|
||||
texture = ExtResource("1_5g584")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(16, 283, 32, 5)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 0.5)
|
||||
shape = SubResource("RectangleShape2D_vtajb")
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(0, -3.5)
|
||||
shape = SubResource("RectangleShape2D_jolii")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_texqf")
|
||||
}
|
||||
|
||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
|
||||
emitting = false
|
||||
amount = 5
|
||||
one_shot = true
|
||||
direction = Vector2(0, 0)
|
||||
spread = 180.0
|
||||
gravity = Vector2(0, 160)
|
||||
initial_velocity_min = 54.54
|
||||
initial_velocity_max = 103.03
|
||||
angular_velocity_min = -283.63
|
||||
angular_velocity_max = -142.7
|
||||
damping_min = 100.0
|
||||
damping_max = 100.0
|
||||
angle_min = -720.0
|
||||
angle_max = 720.0
|
||||
scale_amount_min = 0.0
|
||||
scale_amount_max = 2.0
|
||||
color = Color(0.54902, 0.309804, 0.262745, 1)
|
||||
|
||||
[node name="cooldown" type="Timer" parent="."]
|
||||
wait_time = 3.0
|
||||
one_shot = true
|
||||
|
||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
||||
[connection signal="timeout" from="cooldown" to="." method="_on_cooldown_timeout"]
|
6
flip.gd
6
flip.gd
@ -1,6 +0,0 @@
|
||||
@tool
|
||||
extends CharacterBody2D
|
||||
@export var invert : bool = false
|
||||
|
||||
func _process(delta):
|
||||
$Sprite2D.flip_h = invert
|
@ -1,43 +0,0 @@
|
||||
extends CollisionShape2D
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
var done = false
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if done:
|
||||
return
|
||||
if body.name == "plr":
|
||||
body.can_move = false
|
||||
body.get_node("AnimatedSprite2D").play("idle")
|
||||
var tweener = get_tree().create_tween()
|
||||
tweener.tween_property(get_parent().get_parent().get_node("AudioStreamPlayer"),"volume_db",-100,2)
|
||||
await tweener.finished
|
||||
get_parent().get_parent().get_node("AudioStreamPlayer").stop()
|
||||
get_parent().get_parent().get_node("the_hole").play()
|
||||
var campos = body.get_node("Camera2D").global_position
|
||||
var campos2 = get_parent().get_parent().get_node("CamPos").position
|
||||
tweener = get_tree().create_tween()
|
||||
tweener.tween_property(body.get_node("Camera2D"),"global_position",campos2,15)
|
||||
await tweener.finished
|
||||
tweener = get_tree().create_tween()
|
||||
tweener.tween_property(body.get_node("Camera2D"),"global_position",campos,5)
|
||||
await tweener.finished
|
||||
var dial = body.get_node("Camera2D/dialogue")
|
||||
dial.visible = true
|
||||
dial.dialogue("Oh my.","upsidedown",0.5)
|
||||
await get_parent().get_parent().proceed
|
||||
dial.dialogue("I cannot believe my eyes.","normal",0.5)
|
||||
await get_parent().get_parent().proceed
|
||||
dial.dialogue("Well... Let's get down to business.","normal",0.5)
|
||||
await get_parent().get_parent().proceed
|
||||
dial.visible = false
|
||||
body.can_move = true
|
||||
done = true
|
@ -1,24 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://jcvrmvfs3xyh"
|
||||
path="res://.godot/imported/hurt.wav-2cb5c2fa6a1da6cff830b5c940b3b10a.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://hurt.wav"
|
||||
dest_files=["res://.godot/imported/hurt.wav-2cb5c2fa6a1da6cff830b5c940b3b10a.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
1
icon.svg
1
icon.svg
@ -1 +0,0 @@
|
||||
<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
|
Before Width: | Height: | Size: 950 B |
@ -1,37 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c73xjysqnxhnl"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
24
ladder.gd
24
ladder.gd
@ -1,24 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
func _process(delta):
|
||||
var player = false
|
||||
var the_player = get_parent().get_node("plr")
|
||||
var overlap = $ladder.get_overlapping_bodies()
|
||||
for i in overlap:
|
||||
if i.name == "plr":
|
||||
player = true
|
||||
the_player = i
|
||||
|
||||
if player:
|
||||
if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("ui_up") or Input.is_action_just_pressed("ui_down"):
|
||||
the_player.ladder = self
|
||||
the_player.on_ladder = true
|
||||
elif the_player.ladder == self:
|
||||
the_player.on_ladder = false
|
19
ladder.tscn
19
ladder.tscn
@ -1,19 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dhnuuq6nyb06p"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_1hbxe"]
|
||||
[ext_resource type="Script" path="res://ladder.gd" id="1_1t8bt"]
|
||||
|
||||
[node name="ladder" type="CharacterBody2D"]
|
||||
script = ExtResource("1_1t8bt")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-6, -23)
|
||||
texture = ExtResource("1_1hbxe")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(240, 258, 12, 46)
|
||||
|
||||
[node name="ladder" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="ladder"]
|
||||
polygon = PackedVector2Array(-6, -22, -6, -15, -6, 22, 6, 22, 6, -22)
|
28
lamp.tscn
28
lamp.tscn
@ -1,28 +0,0 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://b87fj1agx6p6l"]
|
||||
|
||||
[ext_resource type="Script" path="res://flip.gd" id="1_33rdy"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_t5acf"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ddu6t"]
|
||||
noise_type = 3
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_elwfk"]
|
||||
width = 10
|
||||
height = 1
|
||||
noise = SubResource("FastNoiseLite_ddu6t")
|
||||
|
||||
[node name="lamp" type="CharacterBody2D"]
|
||||
script = ExtResource("1_33rdy")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-8, -24)
|
||||
texture = ExtResource("1_t5acf")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(102, 12, 18, 35)
|
||||
|
||||
[node name="PointLight2D" type="PointLight2D" parent="."]
|
||||
position = Vector2(1, -19)
|
||||
range_z_min = -1
|
||||
range_z_max = 1
|
||||
texture = SubResource("NoiseTexture2D_elwfk")
|
BIN
logo.aseprite
BIN
logo.aseprite
Binary file not shown.
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bnu54l0yr376b"
|
||||
path="res://.godot/imported/logo.png-cca8726399059c8d4f806e28e356b14d.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://logo.png"
|
||||
dest_files=["res://.godot/imported/logo.png-cca8726399059c8d4f806e28e356b14d.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
123
main.tscn
123
main.tscn
@ -1,123 +0,0 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://du6nvw5y77il3"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bdncoo2t66e58" path="res://plr.tscn" id="1_j7a0h"]
|
||||
[ext_resource type="PackedScene" uid="uid://n72os6i7xjq0" path="res://cloud.tscn" id="1_kfkva"]
|
||||
[ext_resource type="PackedScene" uid="uid://bhsonnkuhv084" path="res://falling platform.tscn" id="3_amck2"]
|
||||
[ext_resource type="PackedScene" uid="uid://b2eqjtv8oxnjx" path="res://moving_platform.tscn" id="4_dg4mb"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xo6cy"]
|
||||
size = Vector2(1168, 235)
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
[node name="Node2D" type="Node2D" parent="."]
|
||||
scale = Vector2(0.463094, 0.333576)
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="Node2D"]
|
||||
collision_layer = 3
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D"]
|
||||
offset_left = -15.0
|
||||
offset_top = 474.0
|
||||
offset_right = 1153.0
|
||||
offset_bottom = 709.0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D"]
|
||||
position = Vector2(569, 591)
|
||||
shape = SubResource("RectangleShape2D_xo6cy")
|
||||
|
||||
[node name="StaticBody2D2" type="StaticBody2D" parent="Node2D"]
|
||||
position = Vector2(46, -639)
|
||||
scale = Vector2(0.0447952, 1.66806)
|
||||
collision_layer = 3
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D2"]
|
||||
offset_left = -15.0
|
||||
offset_top = 474.0
|
||||
offset_right = 1153.0
|
||||
offset_bottom = 709.0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D2"]
|
||||
position = Vector2(569, 591)
|
||||
shape = SubResource("RectangleShape2D_xo6cy")
|
||||
|
||||
[node name="StaticBody2D3" type="StaticBody2D" parent="Node2D"]
|
||||
position = Vector2(240, -646)
|
||||
scale = Vector2(0.0447952, 1.66806)
|
||||
collision_layer = 3
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D3"]
|
||||
offset_left = -15.0
|
||||
offset_top = 474.0
|
||||
offset_right = 1153.0
|
||||
offset_bottom = 709.0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D3"]
|
||||
position = Vector2(569, 591)
|
||||
shape = SubResource("RectangleShape2D_xo6cy")
|
||||
|
||||
[node name="StaticBody2D4" type="StaticBody2D" parent="Node2D"]
|
||||
position = Vector2(437, 7)
|
||||
scale = Vector2(0.148027, 0.37178)
|
||||
collision_layer = 3
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D4"]
|
||||
offset_left = -15.0
|
||||
offset_top = 474.0
|
||||
offset_right = 1153.0
|
||||
offset_bottom = 709.0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D4"]
|
||||
position = Vector2(569, 591)
|
||||
shape = SubResource("RectangleShape2D_xo6cy")
|
||||
|
||||
[node name="StaticBody2D5" type="StaticBody2D" parent="Node2D"]
|
||||
position = Vector2(758, 133)
|
||||
scale = Vector2(0.148027, 0.37178)
|
||||
collision_layer = 3
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D5"]
|
||||
offset_left = -15.0
|
||||
offset_top = 474.0
|
||||
offset_right = 1153.0
|
||||
offset_bottom = 709.0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D5"]
|
||||
position = Vector2(569, 591)
|
||||
shape = SubResource("RectangleShape2D_xo6cy")
|
||||
|
||||
[node name="StaticBody2D6" type="StaticBody2D" parent="Node2D"]
|
||||
position = Vector2(889, -37)
|
||||
scale = Vector2(0.148027, 0.37178)
|
||||
collision_layer = 3
|
||||
|
||||
[node name="ColorRect" type="ColorRect" parent="Node2D/StaticBody2D6"]
|
||||
offset_left = -15.0
|
||||
offset_top = 474.0
|
||||
offset_right = 1153.0
|
||||
offset_bottom = 709.0
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Node2D/StaticBody2D6"]
|
||||
position = Vector2(569, 591)
|
||||
shape = SubResource("RectangleShape2D_xo6cy")
|
||||
|
||||
[node name="cloud" parent="." instance=ExtResource("1_kfkva")]
|
||||
visible = false
|
||||
enabled = true
|
||||
|
||||
[node name="plr" parent="." instance=ExtResource("1_j7a0h")]
|
||||
position = Vector2(82, 126)
|
||||
|
||||
[node name="CharacterBody2D" parent="." instance=ExtResource("3_amck2")]
|
||||
position = Vector2(171, 83)
|
||||
|
||||
[node name="MovingPlatform" parent="." instance=ExtResource("4_dg4mb")]
|
||||
position = Vector2(169, 33)
|
||||
pos1 = Vector2(83, 30)
|
||||
pos2 = Vector2(229, 31)
|
||||
|
||||
[node name="Marker2D" type="Marker2D" parent="."]
|
||||
position = Vector2(83, 30)
|
||||
|
||||
[node name="Marker2D2" type="Marker2D" parent="."]
|
||||
position = Vector2(229, 31)
|
@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://c8dkwi4a2midq"
|
||||
path="res://.godot/imported/menu.ogg-5ef9a33c7c85f60bb9731999734a1568.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://menu.ogg"
|
||||
dest_files=["res://.godot/imported/menu.ogg-5ef9a33c7c85f60bb9731999734a1568.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
@ -1,24 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://ba0nag2pymsps"
|
||||
path="res://.godot/imported/move.wav-f85ee16066a061629a52fc644a858326.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://move.wav"
|
||||
dest_files=["res://.godot/imported/move.wav-f85ee16066a061629a52fc644a858326.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
@ -1,42 +0,0 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://b2eqjtv8oxnjx"]
|
||||
|
||||
[ext_resource type="Script" path="res://MovingPlatform.gd" id="1_5ypkw"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="2_xvef3"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_l8va0"]
|
||||
size = Vector2(32, 5)
|
||||
|
||||
[node name="MovingPlatform" type="Node2D"]
|
||||
script = ExtResource("1_5ypkw")
|
||||
pos2 = Vector2(0, 0)
|
||||
|
||||
[node name="start" type="Marker2D" parent="."]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="start"]
|
||||
position = Vector2(-16, 0)
|
||||
texture = ExtResource("2_xvef3")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(400, 299, 32, 5)
|
||||
|
||||
[node name="end" type="Marker2D" parent="."]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="end"]
|
||||
position = Vector2(-16, 0)
|
||||
texture = ExtResource("2_xvef3")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(400, 299, 32, 5)
|
||||
|
||||
[node name="Platform" type="CharacterBody2D" parent="."]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Platform"]
|
||||
position = Vector2(-16, 0)
|
||||
texture = ExtResource("2_xvef3")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(352, 299, 32, 5)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"]
|
||||
position = Vector2(0, 2.5)
|
||||
shape = SubResource("RectangleShape2D_l8va0")
|
531
nod3D0F.tmp
531
nod3D0F.tmp
File diff suppressed because one or more lines are too long
531
nod673E.tmp
531
nod673E.tmp
File diff suppressed because one or more lines are too long
55
node_2d.gd
55
node_2d.gd
@ -1,55 +0,0 @@
|
||||
extends Node2D
|
||||
|
||||
var dialogue
|
||||
|
||||
signal proceed
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
$plr.can_move = false
|
||||
$plr/AnimatedSprite2D.visible = false
|
||||
if SaveHandler.settings["LoadSave"]:
|
||||
$CheckPoints.current = get_node(str("CheckPoints/")+SaveHandler.settings["checkpoint"])
|
||||
if not typeof($CheckPoints.current) == TYPE_NIL:
|
||||
$plr.position = $CheckPoints.current.position
|
||||
$cloud.enabled = true
|
||||
$plr.can_move = true
|
||||
$plr/AnimatedSprite2D.visible = true
|
||||
var tweener2 = get_tree().create_tween()
|
||||
tweener2.set_trans(Tween.TRANS_SINE)
|
||||
tweener2.tween_property($plr/CanvasLayer/fadeout,"size",Vector2(1152,0),3)
|
||||
$the_hole.play()
|
||||
await tweener2.finished
|
||||
return
|
||||
var tweener2 = get_tree().create_tween()
|
||||
tweener2.set_trans(Tween.TRANS_SINE)
|
||||
tweener2.tween_property($plr/CanvasLayer/fadeout,"size",Vector2(1152,0),3)
|
||||
$AudioStreamPlayer.play()
|
||||
await tweener2.finished
|
||||
|
||||
dialogue = $plr/Camera2D/dialogue
|
||||
#dialogue.dialogue("haiiii :3","",0.5)
|
||||
|
||||
|
||||
await get_tree().create_timer(0.2).timeout
|
||||
var tweener = get_tree().create_tween()
|
||||
$fakeplr.play("move")
|
||||
tweener.tween_property($fakeplr,"position",$plr/AnimatedSprite2D.global_position,5)
|
||||
await tweener.finished
|
||||
$plr/AnimatedSprite2D.visible = true
|
||||
$plr/AnimatedSprite2D.play("idle")
|
||||
$fakeplr.visible = false
|
||||
$plr/Camera2D/dialogue.dialogue("The hole should be near me.","nervous",0.5)
|
||||
$plr/Camera2D/dialogue.visible = true
|
||||
await proceed
|
||||
$plr/Camera2D/dialogue.dialogue("I hope what I read wasn't fake news.","upsidedown",0.5)
|
||||
await proceed
|
||||
$plr/Camera2D/dialogue.dialogue("I haven't got the chance to climb in a hole for a long time.","nervous",0.5)
|
||||
await proceed
|
||||
$plr/Camera2D/dialogue.visible = false
|
||||
$plr.can_move = true
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("interact") or Input.is_action_just_pressed("dialogue interact"):
|
||||
print("hi")
|
||||
proceed.emit()
|
1573
node_2d.tscn
1573
node_2d.tscn
File diff suppressed because one or more lines are too long
@ -1,19 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://b8rvllt13xio"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_adm44"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_n7m64"]
|
||||
size = Vector2(32, 5)
|
||||
|
||||
[node name="Platform" type="CharacterBody2D"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-16, -2)
|
||||
texture = ExtResource("1_adm44")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(64, 267, 32, 5)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 0.5)
|
||||
shape = SubResource("RectangleShape2D_n7m64")
|
219
plr.gd
219
plr.gd
@ -1,219 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
|
||||
const JUMP_VELOCITY = -260
|
||||
|
||||
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
||||
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||
var dir = "none"
|
||||
|
||||
var airjump = false
|
||||
var tweener1
|
||||
var tweener2
|
||||
|
||||
var ignore = Vector2(0,0)
|
||||
var wall = "none"
|
||||
|
||||
var can_jump = true
|
||||
|
||||
var first_air = false
|
||||
|
||||
var tweener = ""
|
||||
|
||||
var defspeed = 100
|
||||
var sprintspeed = 150
|
||||
var SPEED = defspeed
|
||||
|
||||
var can_move = true
|
||||
|
||||
@export var on_ladder = false
|
||||
@export var ladder : CharacterBody2D
|
||||
|
||||
var cool = 0.6
|
||||
|
||||
func _ready():
|
||||
tweener1 = get_tree().create_tween()
|
||||
tweener2 = get_tree().create_tween()
|
||||
func _physics_process(delta):
|
||||
|
||||
if on_ladder:
|
||||
if not Input.is_action_pressed("sprint") and SPEED != defspeed:
|
||||
SPEED = defspeed
|
||||
tweener = get_tree().create_tween()
|
||||
velocity = Vector2(0,0)
|
||||
$Left/CPUParticles2D.emitting = false
|
||||
$right/CPUParticles2D.emitting = false
|
||||
$AnimatedSprite2D.play("idle")
|
||||
|
||||
if Input.is_action_pressed("ui_up"):
|
||||
velocity.y += -1 * SPEED * 0.5
|
||||
if Input.is_action_pressed("ui_down"):
|
||||
velocity.y += 1 * SPEED * 0.5
|
||||
|
||||
if Input.is_action_just_pressed("ui_accept"):
|
||||
velocity.y = JUMP_VELOCITY
|
||||
on_ladder = false
|
||||
move_and_slide()
|
||||
return
|
||||
if Input.is_action_just_pressed("ui_left") or Input.is_action_just_pressed("ui_right"):
|
||||
|
||||
on_ladder = false
|
||||
airjump = true
|
||||
$LedgeAssistWall.start()
|
||||
|
||||
move_and_slide()
|
||||
|
||||
return
|
||||
|
||||
|
||||
if not can_move:
|
||||
if not Input.is_action_pressed("sprint") and SPEED != defspeed:
|
||||
SPEED = defspeed
|
||||
tweener = get_tree().create_tween()
|
||||
return
|
||||
|
||||
|
||||
|
||||
if Input.is_action_just_pressed("sprint"):
|
||||
|
||||
if not str(tweener) == "":
|
||||
tweener.stop()
|
||||
|
||||
tweener = get_tree().create_tween()
|
||||
tweener.tween_property(self,"SPEED",sprintspeed,1)
|
||||
|
||||
elif Input.is_action_just_released("sprint"):
|
||||
if not str(tweener) == "":
|
||||
tweener.stop()
|
||||
tweener = get_tree().create_tween()
|
||||
tweener.tween_property(self,"SPEED",defspeed,0.3)
|
||||
|
||||
|
||||
|
||||
if not is_on_floor():
|
||||
velocity.y += gravity * delta
|
||||
if can_jump and first_air:
|
||||
first_air = false
|
||||
$LedgeAssist.start(0.05)
|
||||
|
||||
if is_on_floor():
|
||||
ignore = Vector2(0,0)
|
||||
can_jump = true
|
||||
|
||||
|
||||
first_air = is_on_floor() or is_on_wall_only()
|
||||
|
||||
if not is_on_wall_only():
|
||||
wall = "none"
|
||||
# Handle Jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and can_jump or airjump and Input.is_action_just_pressed("ui_accept"):
|
||||
can_jump = false
|
||||
velocity.y = JUMP_VELOCITY
|
||||
$AnimatedSprite2D.play("jump")
|
||||
if airjump:
|
||||
if wall == "right":
|
||||
ignore.y = 1
|
||||
ignore.x = 0
|
||||
$leftt.stop()
|
||||
$rightt.start(cool)
|
||||
elif wall == "left":
|
||||
ignore.x = 1
|
||||
ignore.y = 0
|
||||
$rightt.stop()
|
||||
$leftt.start(cool)
|
||||
wall = "none"
|
||||
airjump = false
|
||||
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var direction = Input.get_axis("ui_left", "ui_right")
|
||||
|
||||
if direction == -1:
|
||||
dir = "left"
|
||||
if wall == "none":
|
||||
$AnimatedSprite2D.flip_h = true
|
||||
else:
|
||||
$AnimatedSprite2D.flip_h = false
|
||||
elif direction == 1:
|
||||
dir = "right"
|
||||
if wall == "none":
|
||||
$AnimatedSprite2D.flip_h = false
|
||||
else:
|
||||
$AnimatedSprite2D.flip_h = true
|
||||
else:
|
||||
dir = "none"
|
||||
if velocity.y == 0:
|
||||
$AnimatedSprite2D.play("idle")
|
||||
elif not $AnimatedSprite2D.animation == "jump":
|
||||
$AnimatedSprite2D.play("jump")
|
||||
|
||||
if Input.is_action_just_pressed("lookdown"):
|
||||
if tweener1.is_running():
|
||||
tweener1.stop()
|
||||
tweener2 = get_tree().create_tween()
|
||||
tweener2.tween_property($Camera2D,"offset",Vector2(0,50),0.5)
|
||||
elif Input.is_action_just_released("lookdown"):
|
||||
if tweener2.is_running():
|
||||
tweener2.stop()
|
||||
tweener1 = get_tree().create_tween()
|
||||
tweener1.tween_property($Camera2D,"offset",Vector2(0,0),0.5)
|
||||
print($Camera2D.offset)
|
||||
|
||||
if direction:
|
||||
velocity.x = direction * SPEED
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
if not velocity.x == 0 and velocity.y == 0:
|
||||
$AnimatedSprite2D.play("move")
|
||||
|
||||
|
||||
if not is_on_floor() and not on_ladder:
|
||||
var left_collide = $Left.get_overlapping_bodies()
|
||||
var right_collide = $right.get_overlapping_bodies()
|
||||
if dir == "left" and len($Left.get_overlapping_bodies()) >= 1 and not ignore.x:
|
||||
velocity.y *= 0.6
|
||||
wall = "left"
|
||||
$Left/CPUParticles2D.emitting = true
|
||||
$right/CPUParticles2D.emitting = false
|
||||
$AnimatedSprite2D.play("wall")
|
||||
airjump = true
|
||||
elif dir == "right" and len($right.get_overlapping_bodies()) >= 1 and not ignore.y:
|
||||
velocity.y *= 0.6
|
||||
wall = "right"
|
||||
$right/CPUParticles2D.emitting = true
|
||||
$Left/CPUParticles2D.emitting = false
|
||||
$AnimatedSprite2D.play("wall")
|
||||
airjump = true
|
||||
else:
|
||||
$Left/CPUParticles2D.emitting = false
|
||||
$right/CPUParticles2D.emitting = false
|
||||
if airjump:
|
||||
$LedgeAssistWall.start()
|
||||
else:
|
||||
airjump = false
|
||||
else:
|
||||
$Left/CPUParticles2D.emitting = false
|
||||
$right/CPUParticles2D.emitting = false
|
||||
|
||||
move_and_slide()
|
||||
|
||||
|
||||
func _on_leftt_timeout():
|
||||
ignore.x = 0
|
||||
|
||||
|
||||
|
||||
|
||||
func _on_rightt_timeout():
|
||||
ignore.y = 0
|
||||
|
||||
|
||||
func _on_ledge_assist_timeout():
|
||||
can_jump = false
|
||||
|
||||
|
||||
func _on_ledge_assist_wall_timeout():
|
||||
airjump = false
|
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cay38nkmtth7e"
|
||||
path="res://.godot/imported/plr.png-601476af0b5f8e062abf6e068157bf7c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://plr.png"
|
||||
dest_files=["res://.godot/imported/plr.png-601476af0b5f8e062abf6e068157bf7c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
10
plr.tres
10
plr.tres
@ -1,10 +0,0 @@
|
||||
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://doj6uvro8nygh"]
|
||||
|
||||
[ext_resource type="FontFile" uid="uid://3pvmifrm3xhh" path="res://HackerBasic.ttf" id="1_12na6"]
|
||||
|
||||
[resource]
|
||||
RichTextLabel/colors/font_outline_color = Color(0, 0, 0, 1)
|
||||
RichTextLabel/constants/line_separation = -5
|
||||
RichTextLabel/font_sizes/bold_font_size = 16
|
||||
RichTextLabel/font_sizes/normal_font_size = 16
|
||||
RichTextLabel/fonts/normal_font = ExtResource("1_12na6")
|
355
plr.tscn
355
plr.tscn
@ -1,355 +0,0 @@
|
||||
[gd_scene load_steps=33 format=3 uid="uid://bdncoo2t66e58"]
|
||||
|
||||
[ext_resource type="Script" path="res://plr.gd" id="1_ub5ic"]
|
||||
[ext_resource type="Texture2D" uid="uid://dvrxgvepbbhl7" path="res://silly_fella.png" id="2_hijeb"]
|
||||
[ext_resource type="Material" uid="uid://btj4q14v2jd0t" path="res://vingette.tres" id="3_2p62w"]
|
||||
[ext_resource type="Script" path="res://scroll.gd" id="3_vv75q"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="4_id5lh"]
|
||||
[ext_resource type="Script" path="res://typewrite.gd" id="5_68akq"]
|
||||
[ext_resource type="Theme" uid="uid://doj6uvro8nygh" path="res://plr.tres" id="6_qo7h3"]
|
||||
[ext_resource type="Texture2D" uid="uid://btw7cy3q5fxng" path="res://explorer.png" id="7_d3k28"]
|
||||
[ext_resource type="AudioStream" uid="uid://bdpql7v8x0ajy" path="res://beep.wav" id="7_d3xbw"]
|
||||
[ext_resource type="Shader" path="res://blur.gdshader" id="9_axrdm"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xil0x"]
|
||||
size = Vector2(6, 15)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_yljtm"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(0, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_t5nf3"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(16, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_odf15"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(32, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_d2unb"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(96, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jm6aj"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(112, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_p3ah2"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(144, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7kh7l"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(48, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ds08w"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(64, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_708w7"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(80, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mpv1h"]
|
||||
atlas = ExtResource("2_hijeb")
|
||||
region = Rect2(128, 0, 16, 16)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_q5dbt"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_yljtm")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_t5nf3")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_odf15")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_t5nf3")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"idle",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_d2unb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jm6aj")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_d2unb")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_p3ah2")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"jump",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_7kh7l")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ds08w")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_708w7")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ds08w")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"move",
|
||||
"speed": 7.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mpv1h")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"wall",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1r4pd"]
|
||||
size = Vector2(1.5, 12.5)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hdeoh"]
|
||||
atlas = ExtResource("4_id5lh")
|
||||
region = Rect2(335, 220, 114, 53)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vvr4i"]
|
||||
atlas = ExtResource("4_id5lh")
|
||||
region = Rect2(401, 192, 14, 11)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2jfhy"]
|
||||
atlas = ExtResource("4_id5lh")
|
||||
region = Rect2(417, 193, 14, 11)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7ahja"]
|
||||
atlas = ExtResource("4_id5lh")
|
||||
region = Rect2(433, 193, 14, 11)
|
||||
|
||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_1bc3s"]
|
||||
load_path = "res://.godot/imported/sheet1.png-df3b94edccf6a27528de01b5fa16fed6.ctex"
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kp2us"]
|
||||
shader = ExtResource("9_axrdm")
|
||||
shader_parameter/blur_amount = 0.291
|
||||
shader_parameter/color = null
|
||||
shader_parameter/multiplier = -5.98
|
||||
shader_parameter/softness = 3.12
|
||||
|
||||
[sub_resource type="Animation" id="Animation_h3c1q"]
|
||||
resource_name = "death"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:modulate")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1), Color(0, 0, 0, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_jpfe0"]
|
||||
resource_name = "new_animation"
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_a2qok"]
|
||||
_data = {
|
||||
"death": SubResource("Animation_h3c1q"),
|
||||
"new_animation": SubResource("Animation_jpfe0")
|
||||
}
|
||||
|
||||
[node name="plr" type="CharacterBody2D"]
|
||||
script = ExtResource("1_ub5ic")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, -4.5)
|
||||
shape = SubResource("RectangleShape2D_xil0x")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(-8, -13)
|
||||
sprite_frames = SubResource("SpriteFrames_q5dbt")
|
||||
animation = &"jump"
|
||||
frame = 3
|
||||
frame_progress = 1.0
|
||||
centered = false
|
||||
|
||||
[node name="Left" type="Area2D" parent="."]
|
||||
position = Vector2(-7, 7)
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Left"]
|
||||
position = Vector2(4, -11.75)
|
||||
shape = SubResource("RectangleShape2D_1r4pd")
|
||||
|
||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="Left"]
|
||||
position = Vector2(4, -10)
|
||||
emitting = false
|
||||
amount = 10
|
||||
randomness = 0.8
|
||||
lifetime_randomness = 1.0
|
||||
emission_shape = 3
|
||||
emission_rect_extents = Vector2(1, 1)
|
||||
spread = 180.0
|
||||
gravity = Vector2(0, 50)
|
||||
angular_velocity_max = 58.18
|
||||
angle_max = 29.1
|
||||
scale_amount_min = 0.5
|
||||
color = Color(0.698039, 0.698039, 0.698039, 1)
|
||||
|
||||
[node name="right" type="Area2D" parent="."]
|
||||
position = Vector2(7, -4)
|
||||
collision_layer = 2
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="right"]
|
||||
position = Vector2(-3.75, -1)
|
||||
shape = SubResource("RectangleShape2D_1r4pd")
|
||||
|
||||
[node name="CPUParticles2D" type="CPUParticles2D" parent="right"]
|
||||
position = Vector2(-4, 1)
|
||||
emitting = false
|
||||
amount = 10
|
||||
randomness = 0.8
|
||||
lifetime_randomness = 1.0
|
||||
emission_shape = 3
|
||||
emission_rect_extents = Vector2(1, 1)
|
||||
spread = 180.0
|
||||
gravity = Vector2(0, 50)
|
||||
angular_velocity_max = 58.18
|
||||
angle_max = 29.1
|
||||
scale_amount_min = 0.5
|
||||
color = Color(0.698039, 0.698039, 0.698039, 1)
|
||||
|
||||
[node name="rightt" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[node name="leftt" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[node name="LedgeAssist" type="Timer" parent="."]
|
||||
wait_time = 0.05
|
||||
one_shot = true
|
||||
|
||||
[node name="LedgeAssistWall" type="Timer" parent="."]
|
||||
wait_time = 0.02
|
||||
one_shot = true
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
position = Vector2(2, -16)
|
||||
zoom = Vector2(5, 5)
|
||||
limit_left = -391
|
||||
limit_smoothed = true
|
||||
drag_horizontal_enabled = true
|
||||
drag_vertical_enabled = true
|
||||
drag_top_margin = 0.35
|
||||
drag_right_margin = 0.35
|
||||
drag_bottom_margin = 0.0
|
||||
script = ExtResource("3_vv75q")
|
||||
|
||||
[node name="dialogue" type="Sprite2D" parent="Camera2D"]
|
||||
visible = false
|
||||
z_index = 4096
|
||||
position = Vector2(-58, -62)
|
||||
texture = SubResource("AtlasTexture_hdeoh")
|
||||
centered = false
|
||||
script = ExtResource("5_68akq")
|
||||
|
||||
[node name="RichTextLabel" type="RichTextLabel" parent="Camera2D/dialogue"]
|
||||
clip_contents = false
|
||||
offset_left = 3.0
|
||||
offset_top = 11.0
|
||||
offset_right = 111.0
|
||||
offset_bottom = 51.0
|
||||
theme = ExtResource("6_qo7h3")
|
||||
scroll_active = false
|
||||
|
||||
[node name="Timer" type="Timer" parent="Camera2D/dialogue"]
|
||||
one_shot = true
|
||||
|
||||
[node name="Icons" type="Node2D" parent="Camera2D/dialogue"]
|
||||
|
||||
[node name="normal" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
||||
visible = false
|
||||
position = Vector2(6, 4)
|
||||
texture = SubResource("AtlasTexture_vvr4i")
|
||||
centered = false
|
||||
|
||||
[node name="nervous" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
||||
visible = false
|
||||
position = Vector2(6, 4)
|
||||
texture = SubResource("AtlasTexture_2jfhy")
|
||||
centered = false
|
||||
|
||||
[node name="upsidedown" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
||||
visible = false
|
||||
position = Vector2(6, 4)
|
||||
texture = SubResource("AtlasTexture_7ahja")
|
||||
centered = false
|
||||
|
||||
[node name="explorer" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
||||
visible = false
|
||||
position = Vector2(6, 2)
|
||||
texture = ExtResource("7_d3k28")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(7, 5, 15, 13)
|
||||
|
||||
[node name="spike" type="Sprite2D" parent="Camera2D/dialogue/Icons"]
|
||||
visible = false
|
||||
position = Vector2(6, 13)
|
||||
texture = SubResource("CompressedTexture2D_1bc3s")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(320, 190, 15, 2)
|
||||
|
||||
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Camera2D/dialogue"]
|
||||
stream = ExtResource("7_d3xbw")
|
||||
volume_db = -10.576
|
||||
max_polyphony = 7
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
layer = 20
|
||||
visible = false
|
||||
|
||||
[node name="blur" type="ColorRect" parent="CanvasLayer"]
|
||||
z_index = 40
|
||||
material = SubResource("ShaderMaterial_kp2us")
|
||||
offset_right = 1152.0
|
||||
offset_bottom = 648.0
|
||||
|
||||
[node name="vingette" type="ColorRect" parent="CanvasLayer"]
|
||||
z_index = 90
|
||||
material = ExtResource("3_2p62w")
|
||||
offset_right = 1152.0
|
||||
offset_bottom = 648.0
|
||||
|
||||
[node name="fadeout" type="ColorRect" parent="CanvasLayer"]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0, 0, 0, 1)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_a2qok")
|
||||
}
|
||||
|
||||
[connection signal="timeout" from="rightt" to="." method="_on_rightt_timeout"]
|
||||
[connection signal="timeout" from="leftt" to="." method="_on_leftt_timeout"]
|
||||
[connection signal="timeout" from="LedgeAssist" to="." method="_on_ledge_assist_timeout"]
|
||||
[connection signal="timeout" from="LedgeAssistWall" to="." method="_on_ledge_assist_wall_timeout"]
|
@ -1,87 +0,0 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="wicked depths"
|
||||
run/main_scene="res://menu.tscn"
|
||||
config/features=PackedStringArray("4.2", "GL Compatibility")
|
||||
config/icon="res://plr.png"
|
||||
|
||||
[autoload]
|
||||
|
||||
SaveHandler="*res://SaveHandler.tscn"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/resizable=false
|
||||
window/stretch/mode="canvas_items"
|
||||
window/stretch/aspect="expand"
|
||||
|
||||
[input]
|
||||
|
||||
ui_accept={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
ui_down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
||||
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
sprint={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
interact={
|
||||
"deadzone": 0.5,
|
||||
"events": [null, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
"dialogue interact"={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
lookdown={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
17
scroll.gd
17
scroll.gd
@ -1,17 +0,0 @@
|
||||
extends Camera2D
|
||||
|
||||
|
||||
var max
|
||||
var min
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
$dialogue.global_position = self.get_screen_center_position() - Vector2(55,60)
|
||||
#$vingette.global_position = self.get_screen_center_position() - $vingette.size / 2
|
||||
#$blur.global_position = self.get_screen_center_position() - $vingette.size / 2
|
@ -1,24 +0,0 @@
|
||||
shader_type canvas_item;
|
||||
render_mode blend_mix;
|
||||
|
||||
uniform float radius = 5.0;
|
||||
uniform vec4 modulate : source_color;
|
||||
|
||||
void fragment() {
|
||||
vec2 ps = TEXTURE_PIXEL_SIZE;
|
||||
|
||||
vec4 shadow = texture(TEXTURE, UV + vec2(-radius, -radius) * ps);
|
||||
|
||||
shadow += texture(TEXTURE, UV + vec2(-radius, 0.0) * ps);
|
||||
shadow += texture(TEXTURE, UV + vec2(-radius, radius) * ps);
|
||||
shadow += texture(TEXTURE, UV + vec2(0.0, -radius) * ps);
|
||||
shadow += texture(TEXTURE, UV + vec2(0.0, radius) * ps);
|
||||
shadow += texture(TEXTURE, UV + vec2(radius, -radius) * ps);
|
||||
shadow += texture(TEXTURE, UV + vec2(radius, 0.0) * ps);
|
||||
shadow += texture(TEXTURE, UV + vec2(radius, radius) * ps);
|
||||
shadow /= 8.0;
|
||||
shadow *= modulate;
|
||||
|
||||
vec4 col = texture(TEXTURE, UV);
|
||||
COLOR = mix(shadow, col, col.a);
|
||||
}
|
BIN
sheet1.png
BIN
sheet1.png
Binary file not shown.
Before Width: | Height: | Size: 15 KiB |
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://45fgpfmo6jpm"
|
||||
path="res://.godot/imported/sheet1.png-df3b94edccf6a27528de01b5fa16fed6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sheet1.png"
|
||||
dest_files=["res://.godot/imported/sheet1.png-df3b94edccf6a27528de01b5fa16fed6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
silly_fella.png
BIN
silly_fella.png
Binary file not shown.
Before Width: | Height: | Size: 605 B |
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dvrxgvepbbhl7"
|
||||
path="res://.godot/imported/silly_fella.png-28d814c2d5e2db480a226b37d1c97cac.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://silly_fella.png"
|
||||
dest_files=["res://.godot/imported/silly_fella.png-28d814c2d5e2db480a226b37d1c97cac.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
@ -1,18 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://d00vg8sfapfvi"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_j757x"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ypdmu"]
|
||||
size = Vector2(12, 12)
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D"]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_j757x")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(34, 244, 12, 12)
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(6, 6)
|
||||
shape = SubResource("RectangleShape2D_ypdmu")
|
11
spikes.gd
11
spikes.gd
@ -1,11 +0,0 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if body.name == "plr" and body.can_move:
|
||||
body.get_node("AnimationPlayer").play("death")
|
||||
body.position = get_tree().current_scene.get_node("CheckPoints").current.position
|
||||
get_parent().get_node("cloud").fail = true
|
||||
await body.get_node("AnimationPlayer").animation_finished
|
||||
body.get_node("AnimatedSprite2D").modulate = Color(1,1,1,1)
|
25
spikes.tscn
25
spikes.tscn
@ -1,25 +0,0 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://dd774nk6uqj8k"]
|
||||
|
||||
[ext_resource type="Script" path="res://spikes.gd" id="1_8aurg"]
|
||||
[ext_resource type="Texture2D" uid="uid://45fgpfmo6jpm" path="res://sheet1.png" id="1_bldt1"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i1t6q"]
|
||||
size = Vector2(17, 2)
|
||||
|
||||
[node name="spikes" type="CharacterBody2D"]
|
||||
script = ExtResource("1_8aurg")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
position = Vector2(-9, 0)
|
||||
texture = ExtResource("1_bldt1")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(320, 190, 17, 2)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(-0.5, 1)
|
||||
shape = SubResource("RectangleShape2D_i1t6q")
|
||||
|
||||
[connection signal="body_shape_entered" from="Area2D" to="." method="_on_area_2d_body_shape_entered"]
|
44
the end.gd
44
the end.gd
@ -1,44 +0,0 @@
|
||||
extends Sprite2D
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
var sizer = 648
|
||||
|
||||
func _on_area_2d_body_shape_entered(body_rid, body, body_shape_index, local_shape_index):
|
||||
if body.name == "plr":
|
||||
body.can_move = false
|
||||
self.visible = false
|
||||
$Area2D.queue_free()
|
||||
var dial = body.get_node("Camera2D/dialogue")
|
||||
var tweener2 = get_tree().create_tween()
|
||||
tweener2.tween_property(get_parent().get_node("the_hole"),"volume_db",-100,2)
|
||||
dial.visible = true
|
||||
dial.dialogue("Wow...","upsidedown",0.5)
|
||||
await get_parent().proceed
|
||||
dial.dialogue("5 {CURRENCY}.","nervous",0.5)
|
||||
await get_parent().proceed
|
||||
dial.dialogue("That was worth it!","normal",0.5)
|
||||
await get_parent().proceed
|
||||
dial.dialogue("How am I supposed to get back up...","nervous",2)
|
||||
await get_parent().proceed
|
||||
dial.dialogue("Cliffhanger!","normal",1)
|
||||
await get_parent().proceed
|
||||
dial.visible = false
|
||||
var fader = body.get_node("CanvasLayer/fadeout")
|
||||
fader.size.y = 0
|
||||
fader.visible = true
|
||||
var tweener = get_tree().create_tween()
|
||||
tweener.set_ease(Tween.EASE_OUT)
|
||||
tweener.set_trans(Tween.TRANS_BOUNCE)
|
||||
tweener.tween_property(fader,"size",Vector2(1152,sizer),3)
|
||||
|
||||
await tweener.finished
|
||||
await get_tree().create_timer(1).timeout
|
||||
get_tree().change_scene_to_file("res://end.tscn")
|
BIN
the hole.ogg
BIN
the hole.ogg
Binary file not shown.
@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://bnicwbjceyq76"
|
||||
path="res://.godot/imported/the hole.ogg-6c13aaf3c87211abc409282d2c77c36e.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://the hole.ogg"
|
||||
dest_files=["res://.godot/imported/the hole.ogg-6c13aaf3c87211abc409282d2c77c36e.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
39
typewrite.gd
39
typewrite.gd
@ -1,39 +0,0 @@
|
||||
extends Sprite2D
|
||||
|
||||
signal di_continue
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
#var canvas = get_parent().get_node("CanvasLayer")
|
||||
#await get_tree().create_timer(0.1).timeout
|
||||
#get_parent().remove_child(self)
|
||||
#canvas.add_child(self)
|
||||
pass
|
||||
|
||||
var typing = false
|
||||
|
||||
func dialogue(new_text,icon,dur):
|
||||
if typing == true:
|
||||
typing = false
|
||||
await di_continue
|
||||
typing = true
|
||||
var icons = $Icons.get_children()
|
||||
for i in icons:
|
||||
i.visible = false
|
||||
if i.name == icon:
|
||||
i.visible = true
|
||||
var leng = len(new_text) + 1
|
||||
$RichTextLabel.visible_characters = 0
|
||||
$RichTextLabel.text = new_text
|
||||
for i in leng:
|
||||
if typing == false:
|
||||
di_continue.emit()
|
||||
$AudioStreamPlayer.stop()
|
||||
return
|
||||
$RichTextLabel.visible_characters = i
|
||||
$AudioStreamPlayer.play()
|
||||
$Timer.start(dur/leng)
|
||||
await $Timer.timeout
|
||||
typing = false
|
||||
func _process(delta):
|
||||
pass
|
@ -1,13 +0,0 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform vec4 color: source_color;
|
||||
uniform float multiplier = 0.2;
|
||||
uniform float softness = 3.0;
|
||||
|
||||
void fragment()
|
||||
{
|
||||
float value = distance(UV, vec2(0.5));
|
||||
COLOR = vec4(color.rgb, smoothstep(multiplier, softness,value));
|
||||
|
||||
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://btj4q14v2jd0t"]
|
||||
|
||||
[ext_resource type="Shader" path="res://vingette.gdshader" id="1_bbfr1"]
|
||||
|
||||
[resource]
|
||||
shader = ExtResource("1_bbfr1")
|
||||
shader_parameter/color = Color(0.0901961, 0.0901961, 0.0901961, 1)
|
||||
shader_parameter/multiplier = 0.0
|
||||
shader_parameter/softness = 1.92
|
BIN
wandering.ogg
BIN
wandering.ogg
Binary file not shown.
@ -1,19 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://c0cy533wk03js"
|
||||
path="res://.godot/imported/wandering.ogg-bc10e01db6ecc090ccd5bf1952a88b68.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://wandering.ogg"
|
||||
dest_files=["res://.godot/imported/wandering.ogg-bc10e01db6ecc090ccd5bf1952a88b68.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
Loading…
Reference in New Issue
Block a user